Darts are a good choice. Never thought you'll here THAT one, huh? [img]tongue.gif[/img]
Seriously now, since besides backstabbing and traping, poison is all the Assassin has to offer, one should know how to fully utilize it. Darts have excellent base ApR of 3, thus helping you to deliver as much poison damage as possible.
Another fine weapon for Assassins - the Fire Tooth +3 throwing dagger [ yes, it's Fire Tooth, not Firetooth ]. It deals decent physical damage - 2D4+3, plus 1D2 fire damage which will cut right through Stoneskins. Finally, it adds +1 attack per round (but is not as famous as Belm & Kundane because it can't be dual wielded).
As for Swords.... Namarra +2 is a fine backstabbing Longsword (+4 to damage). Blade of Roses +3 isn't bad, either. There are no earth-shattering Shortswords around, but Arbane's Sword and the Sword of Avoreen (if you can weild it) are good for defensive purposes.
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