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Search: Posts Made By: alz
Forum: Wizards & Warriors Forum 10-09-2017, 03:22 AM
Replies: 23
Views: 11,135
Posted By alz
Re: Editor and Mod for W & W

Something from the archive... I rebuilt the Crypt and the Serpent Temple just before I left the company. Those first few levels were sooooooooo bad with everyone learning how to make levels and use...
Forum: Wizards & Warriors Forum 10-08-2017, 06:43 PM
Replies: 23
Views: 11,135
Posted By alz
Re: Editor and Mod for W & W

I'm re-uploading my old website here: http://curiousconstructs.com/deep6/

:)
Forum: Wizards & Warriors Forum 11-11-2011, 01:32 AM
Replies: 23
Views: 11,135
Posted By alz
Re: Editor and Mod for W & W

This link still works:

http://planet.io/_archive/web_deep6/

The "Grab Bag" icon on the menu takes to some of the odd goodies.
Forum: Wizards & Warriors Forum 12-29-2009, 10:04 AM
Replies: 23
Views: 11,135
Posted By alz
Re: Editor and Mod for W & W

Heya :)

Not sure what the voice means -- I haven't played the game in over a decade, so I won't be much help. But I know there are several people and links on this forum that're great resources...
Forum: Wizards & Warriors Forum 12-29-2009, 12:55 AM
Replies: 23
Views: 11,135
Posted By alz
Re: Editor and Mod for W & W

Crazy... didn't know there was still an interest in W&W out there!

If someone wants to have some fun looking at several levels that didn't make it into the final version, check out my archived W&W...
Forum: Wizards & Warriors Forum 12-10-2003, 12:54 AM
Replies: 9
Views: 937
Posted By alz
I'll see what I can dig up. I might not have...

I'll see what I can dig up. I might not have anything until after the holidays, though (busy busy busy time!)

But I'll definately give it a looksee ;)
Forum: Wizards & Warriors Forum 12-07-2003, 07:00 PM
Replies: 9
Views: 937
Posted By alz
Not sure if I can remember all the commands, but...

Not sure if I can remember all the commands, but I might be able to capture a run-through of the Crypt and Temple levels that were re-done, but not released.

I'd post a DIVX file or somethin'...
Forum: Wizards & Warriors Forum 07-20-2003, 01:59 AM
Replies: 1
Views: 558
Posted By alz
http://rpgvault.ign.com/articles/429/429260p1.html

http://rpgvault.ign.com/articles/429/429260p1.html
Forum: Wizards & Warriors Forum 02-28-2003, 08:31 PM
Replies: 16
Views: 978
Posted By alz
Yeah, there's no real other areas that I can...

Yeah, there's no real other areas that I can think of.

The attic in the snake temple was suppose to be a secret, unnecessary area to explore. I'm always for rewarding the person who explores...
Forum: Wizards & Warriors Forum 02-28-2003, 12:43 PM
Replies: 16
Views: 978
Posted By alz
Here's the nittygritty. At one point Dave wanted...

Here's the nittygritty. At one point Dave wanted you to be able to go back there. (Building caves with that editor was very time consuming!)

It was going to be their little lair. We even had a...
Forum: Wizards & Warriors Forum 02-19-2003, 09:20 PM
Replies: 6
Views: 655
Posted By alz
http://www.heuristicpark.com/

http://www.heuristicpark.com/
Forum: Wizards & Warriors Forum 01-28-2003, 04:41 PM
Replies: 5
Views: 524
Posted By alz
Maybe you should be the first one to start a...

Maybe you should be the first one to start a Dungeon Lord's site?

tongue.gif
Forum: Wizards & Warriors Forum 01-25-2003, 09:55 PM
Replies: 10
Views: 888
Posted By alz
A lot of those requirements are probably built...

A lot of those requirements are probably built around the specifications of the X-Box. It's easier to target the X-Box specs and then change a couple things to make it PC game.
Forum: Wizards & Warriors Forum 11-22-2002, 09:09 PM
Replies: 9
Views: 632
Posted By alz
Yeah, S&S started back in '95. Actual game...

Yeah, S&S started back in '95. Actual game production started in '97. So Morrowind wasn't even out there back then. I remember seeing Quake 1, Diablo 1 and Tombraider 1 appear when we were...
Forum: Wizards & Warriors Forum 11-18-2002, 07:23 PM
Replies: 9
Views: 632
Posted By alz
Heya, I stumbled across this today. I...

Heya,

I stumbled across this today. I thought it was long ago lost! It's an image of the official website for Westwood's Swords & Sorcery (before it became Activision's Wizards & Warriors).

A...
Forum: Wizards & Warriors Forum 06-21-2002, 12:48 AM
Replies: 38
Views: 1,565
Posted By alz
hahaha, We should have put in a secret...

hahaha,

We should have put in a secret "throw poo" attack for the monkey! Now that would have been great for multiplayer -- subdue your enemy, then get your pet monkey to throw his treats at him ...
Forum: Wizards & Warriors Forum 06-19-2002, 06:33 PM
Replies: 38
Views: 1,565
Posted By alz
dbldwn is the guy who likes monkeys?? hahaha ...

dbldwn is the guy who likes monkeys?? hahaha smile.gif

Yeah, Ironworks has been extremely good and keeping interest in W&W. Despite it's rocky start/development/release/post release, it's good...
Forum: Wizards & Warriors Forum 06-16-2002, 05:04 AM
Replies: 38
Views: 1,565
Posted By alz
To see if anyone's still playing the game! ...

To see if anyone's still playing the game!

[me thinks I'm the only one from the team that cares]
Forum: Wizards & Warriors Forum 01-24-2002, 05:42 PM
Replies: 8
Views: 511
Posted By alz
How'd I find those shots? I worked on W&W ;P

How'd I find those shots? I worked on W&W ;P
Forum: Wizards & Warriors Forum 01-24-2002, 11:07 AM
Replies: 8
Views: 1,047
Posted By alz
I'm not sure and it's all subject to change, but...

I'm not sure and it's all subject to change, but I believe it's a bit like Diablo, but 3D and closer to the player. My impression was that it wasn't party-based (but would support multiple players)
Forum: Wizards & Warriors Forum 01-23-2002, 11:25 PM
Replies: 8
Views: 511
Posted By alz
I've posted this before, but for people that...

I've posted this before, but for people that haven't seen it...

Here's some shots for the new Crypt and Temple that didn't make it into W&W. They were both a little more functional and made...
Forum: Wizards & Warriors Forum 01-23-2002, 11:10 PM
Replies: 8
Views: 1,047
Posted By alz
A bird told me about what's cooking. It's not a...

A bird told me about what's cooking. It's not a sequel, but it's a similiar genre. Not quite as complex, but that doesn't mean it'd be shallow. It sounds like it could be verrrrrry cool!
Forum: Wizards & Warriors Forum 01-07-2002, 09:38 PM
Replies: 1
Views: 396
Posted By alz
Way back in development, the Asylum in the Crypt...

Way back in development, the Asylum in the Crypt was a test-area for Multiplayer. That's why it looks like a Quake level.

It was never used for Multiplayer... until now(!)

If you have a copy...
Forum: Wizards & Warriors Forum 01-04-2002, 06:11 PM
Replies: 3
Views: 811
Posted By alz
Here's some 3rd person shots... Virgin...

Here's some 3rd person shots...


Virgin Interactive screenshots (http://63.249.202.239/deep6/shots/version-3.html)

Westwood Studios screenshots...
Forum: Wizards & Warriors Forum 12-15-2001, 07:03 PM
Replies: 9
Views: 573
Posted By alz
Actually, now that I think about it -- it DID...

Actually, now that I think about it -- it DID originally say PIXIES. It was changed to something like TROLLS, because someone didn't want people playing pixies to feel alienated (sheesh). But, the...
Forum: Wizards & Warriors Forum 12-10-2001, 05:24 PM
Replies: 9
Views: 573
Posted By alz
It was put in there by the artist (Scott). ...

It was put in there by the artist (Scott). Nothing secret or hidden about it. It was just a trivial joke to help spice up the scene tongue.gif

I think it said something else before pixies...
Forum: Wizards & Warriors Forum 11-15-2001, 07:13 PM
Replies: 24
Views: 1,350
Posted By alz
In the caves: I missed (messed up?) the key...

In the caves:

I missed (messed up?) the key to the *cough*lame*cough* boulder puzzle.

I knew if I jumped down from the bridge leading to the dragon, I'd be able to get to the backside of the...
Forum: Wizards & Warriors Forum 10-28-2001, 02:06 PM
Replies: 8
Views: 464
Posted By alz
It has to do with the structure of the game and...

It has to do with the structure of the game and the depth of the game. That's why RPGs take forever to come out. http://www.ironworksforum.com/ubb/noncgi/smiles/frown.gif

FPS shooters and RTS...
Forum: Wizards & Warriors Forum 08-18-2001, 02:09 AM
Replies: 5
Views: 899
Posted By alz
Yeah, the initial versions of the town videos...

Yeah, the initial versions of the town videos used INDEO. I think the ones in there now are Blink/Rad (??) Maybe it's also a matter of not cleaning up the change over.

alz
Forum: Wizards & Warriors Forum 07-20-2001, 08:02 PM
Replies: 2
Views: 525
Posted By alz
Friend of mine said she saw a short bit on TechTV...

Friend of mine said she saw a short bit on TechTV about RPGs -- their evolution and how PC RPGs differ from Console RPGs. During one of the segments, they flashed Wizards as they messed with its...
Forum: Wizards & Warriors Forum 06-09-2001, 09:46 PM
Replies: 10
Views: 2,280
Posted By alz
haha, That durn monkey! Every game needs a...

haha,
That durn monkey! Every game needs a monkey. Anyone see the monkey in No One Lives Forever?

Glad I dusted off the old dev'notes. You can see how at the time, HP was really churning out...
Forum: Wizards & Warriors Forum 06-09-2001, 02:58 PM
Replies: 8
Views: 498
Posted By alz
I had a simliar problem in the Caves. You were...

I had a simliar problem in the Caves. You were suppose to be able to jump off the last bridge into the river and swim down (where the *ahem* last dragon piece was placed) and get shot out into the...
Forum: Wizards & Warriors Forum 06-09-2001, 02:45 PM
Replies: 10
Views: 2,280
Posted By alz
Found these the other day -- my old notes after I...

Found these the other day -- my old notes after I built the Shrine. I handed these off to Kevin, who did his thing (wiring it up) then handed it off to Dave. I stopped playing the final game before...
Forum: Wizards & Warriors Forum 06-04-2001, 08:44 PM
Replies: 18
Views: 855
Posted By alz
Any puzzle you can't figure out, probably leads...

Any puzzle you can't figure out, probably leads back to DWB. From day one the crypt puzzles were, well... cryptic! Made no sense. No clues or anything. And the crypt was suppse to be the easy...
Forum: Wizards & Warriors Forum 06-04-2001, 08:39 PM
Replies: 7
Views: 422
Posted By alz
You can have multiplayer in the first W&W -- the...

You can have multiplayer in the first W&W -- the code's in there, since you could play multiplayer before Activision got ahold of it. I doubt there will be a sequel anytime soon. DWB's working on...
Forum: Wizards & Warriors Forum 05-26-2001, 07:46 PM
Replies: 4
Views: 498
Posted By alz
Stumbled across these guys. Here's some...

Stumbled across these guys. Here's some screenshots/mockups from an older interface as well as a character model.

http://darkslayers.com/deep6/thumbs/03-stats.jpg...
Forum: Wizards & Warriors Forum 05-25-2001, 09:03 PM
Replies: 30
Views: 1,910
Posted By alz
Heyo, I'm not sure I have anything I can...

Heyo,

I'm not sure I have anything I can offer, except interest. All of the programmers at HPI have long since been scattered to the four winds. The only guy left there is Dave and he's been...
Forum: Wizards & Warriors Forum 05-13-2001, 04:05 AM
Replies: 18
Views: 637
Posted By alz
I'm workin' on Aliens vs. Predator 2...

I'm workin' on Aliens vs. Predator 2 http://www.tgeweb.com/cgi-bin/ubb/noncgi/smiles/smile.gif

I haven't talked to Dave in awhile (except for a short email a month ago). It was (unfortunately) my...
Forum: Wizards & Warriors Forum 05-12-2001, 09:36 PM
Replies: 17
Views: 850
Posted By alz
I'm so pro-rogue, it's not funny...

I'm so pro-rogue, it's not funny http://www.tgeweb.com/cgi-bin/ubb/noncgi/smiles/smile.gif Thieves always get pushed aside for the fighters and magicians. that's why I loved playing THIEF.

The...
Forum: Wizards & Warriors Forum 05-12-2001, 09:20 PM
Replies: 18
Views: 637
Posted By alz
I pop in once a week or so and look over da...

I pop in once a week or so and look over da subjects to see if anything production/level-wise catches my eye http://www.tgeweb.com/cgi-bin/ubb/noncgi/smiles/smile.gif

I'll go check the Rogue post
Forum: Wizards & Warriors Forum 05-12-2001, 04:19 PM
Replies: 18
Views: 637
Posted By alz
W&W was always a Windows game, FYI. It was built...

W&W was always a Windows game, FYI. It was built from the ground up to be a multiplayer game, but it boiled down to zero time (or interest in Activision) to test it. Activision would have had to...
Forum: Wizards & Warriors Forum 05-02-2001, 04:01 PM
Replies: 2
Views: 398
Posted By alz
Heya, Forgot to mention there's some maps up...

Heya,

Forgot to mention there's some maps up from the cut levels that go with the pictures over at: http://www.darkslayers.com/deep6/thumbs/

http://www.darkslayers.com/deep6/thumbs/Crypt-1.GIF...
Forum: Wizards & Warriors Forum 03-17-2001, 05:56 PM
Replies: 10
Views: 729
Posted By alz
heh, Kevin would come into our room every...

heh,

Kevin would come into our room every now and then and go "What should this guy's name be? He does this(...) What about "Schmegonok" or "Fargnort"?"

The guy was a cross between a young...
Forum: Wizards & Warriors Forum 03-16-2001, 07:49 PM
Replies: 10
Views: 729
Posted By alz
Don't forget ol' Kevin! While the degree of...

Don't forget ol' Kevin! While the degree of scripting varied, he put in a lot of time to creating the names and dialogue for the game, from the various loose plots the level guys and DWB handed off...
Forum: Wizards & Warriors Forum 03-12-2001, 10:14 PM
Replies: 53
Views: 2,026
Posted By alz
Yeah! Watching your character in the world...

Yeah!

Watching your character in the world was really fantastic. I suppose since no one saw it like this, it wasn't missed -- but I played the game like that for over a year and to see it removed...
Forum: Wizards & Warriors Forum 03-12-2001, 01:36 PM
Replies: 5
Views: 368
Posted By alz
I'm not sure what's going on "under the hood". ...

I'm not sure what's going on "under the hood". To get multiplayer to work, it could be a few simple switches here and there in the code. To have complete multiplayer however, you'll have to see the...
Forum: Wizards & Warriors Forum 03-12-2001, 01:25 PM
Replies: 6
Views: 570
Posted By alz
I don't know where that post on the...

I don't know where that post on the vaultnetwork's forum came from. There isn't a sequel in Beta. I did mention a couple times elsewhere that if the game had been on schedule, you would have been...
Forum: Wizards & Warriors Forum 03-12-2001, 01:18 PM
Replies: 53
Views: 2,026
Posted By alz
The game has/had network capabilities. I tried...

The game has/had network capabilities. I tried to get people to ask Activision to turn it back on, but the numbers just weren't there.

The scrolling for traits/skills is a bit misleading. A...
Forum: Wizards & Warriors Forum 03-11-2001, 05:23 PM
Replies: 53
Views: 2,026
Posted By alz
A lot of this could have been fixed if proper...

A lot of this could have been fixed if proper beta time was devoted to Wizards, like:

- Poor interface navigation
- Awful ladder physics
- An noticeable use for Alignment
- More degrees of...
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