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Search: Posts Made By: Shadow Stranger
Forum: Wizards & Warriors Forum 03-12-2014, 06:59 AM
Replies: 28
Views: 28,458
Posted By Shadow Stranger
Re: Wyvern's Emporium of Lost and Unobtainable Items!

Obtaining an item's hex code is not hard, write the item into the Bol file of a place that you have not visited. Go to that place, pick up the relevant item and then save the game. Open the save file...
Forum: Wizards & Warriors Forum 03-08-2014, 09:00 PM
Replies: 28
Views: 28,458
Posted By Shadow Stranger
Re: Wyvern's Emporium of Lost and Unobtainable Items!

Using a hex editor, hack an item into some PC's inventory and
then when playing the game, give it to another PC,
will the hacking then take permamently?
You don't normally need permament, a...
Forum: Wizards & Warriors Forum 01-24-2009, 12:58 AM
Replies: 28
Views: 28,458
Posted By Shadow Stranger
Re: Wyvern's Emporium of Lost and Unobtainable Items!

Since this post was written, I have learned a fair bit about how the items are recorded in the save game file, see the post
http://www.ironworksforum.com/forum/showthread.php?t=98389
As I don't...
Forum: Wizards & Warriors Forum 01-14-2008, 03:31 AM
Replies: 28
Views: 28,458
Posted By Shadow Stranger
Re: Wyvern's Emporium of Lost and Unobtainable Items!

The code for an Assassin's Dagger is this:

EC 00 00 00 04 00 00 00 00 00 41 73 73 61 73 73 69 6E 27 73 20 44 61 67 67 65 72 00 00 00 00 00 00 00 03 00 00 00 06 00 00 00 02 00 00 00 02 00 00 00 00...
Forum: Wizards & Warriors Forum 12-12-2007, 07:36 PM
Replies: 28
Views: 28,458
Posted By Shadow Stranger
Re: Wyvern's Emporium of Lost and Unobtainable Items!

I can totally take the whole thing apart, I am quite good at hex - editing. Normally in a case like this I would open Hexplorer, then use the Export command to create a file containing the hex...
Forum: Wizards & Warriors Forum 12-12-2007, 01:53 AM
Replies: 28
Views: 28,458
Posted By Shadow Stranger
Re: Wyvern's Emporium of Lost and Unobtainable Items!

Looking at D6Item.dat in the MS-Dos Edit command shows 857 items, each listed in a sequence of 284 characters. Now a few of these "items" are kicks and punches?!
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