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Halloween in EFU - And New Dungeon News! (opening)
Durnan has decked out the Yawning Portal again for Halloween, and the Greeter will soon have a quest for you to do--it'll have you going to the Haunted Isle--a new area there!
Also, the Sea Cave has been changed--there are now 4 large 'World Dungeons' that connect to the Sea Cave. One of them is partially open for you to test out (The Dragonkin Halls). Go check it out and let me know how the battle was. The rest of the Dungeons will open every few days--for ya to test, then go live. Loot will soon be changed game wide--all new random drops, rare drops and other cool scripting features. (like a Dragon boss may have an entire SET of items, but only drops 1 item per kill, so to get the complete set, you'll have to keep working on the Dragon boss). These World Dungeons are for maxxed out characters with the tip-top gear, so be warned. :) LOTS coming this Month! LOTS! |
Re: Halloween in EFU - And New Dungeon News! (opening)
Okay, spotted the 'maxed-out' part of the dragonkin halls. Ancient red dragons, yes, a level 21 cleric/dwd can do them but does he get his ass handed to him on a platter by the boss dragon? Oh, yes he does! Off to take in a higher level, heavier hitting, brutal character to try that out...
...well okay, I'm taking in the crazy kobold...'dragonslayer' is his middle-name. If Ung can't do it then nobody can. |
Re: Halloween in EFU - And New Dungeon News! (opening)
Yes, well.
After what happened to my mid-level character in Dragonkin this morning I can quite understand the health warning. That boss dragon will just dismiss anything that is not top level and well cannoned up. And now I have to go fight him again to get the other goodies! Memo to self: Stock up on Harm rings, IGMS and Hellball. |
Re: Halloween in EFU - And New Dungeon News! (opening)
Forget the Harm, he shrugs them off. Horrid Wilting seems to do exceptionally well, Hellball will do a little damage, IGM the same. And there are a lot of HP to take off...
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