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Everytime I cast a spell doesn't matter whom it is ..it says wild surge: hit points doubled no matter who casts a spell, special ability, or innate abilities. its been like this for the last 3 days in the game. I've tried to travel around and stuff... starting to piss me off actually.
Sure Doubling hit points isn't bad but I want to go up against the foes for the Staff of the MAgi and I can't cast any protection spells. Is the game screwed up? Well I decided to brave the Staff on sheer luck and guess what? Its just not my players that act like a wild mage its everyone... the lich couldn't cast any spells either. I think the game is screwed up. If so i think i'll just keep it this way, Irenicus will be a total ■■■■■ now [img]smile.gif[/img] he's not much for melee. [ 10-07-2002, 01:51 AM: Message edited by: Tyranny]SiN[ ] |
That happened to me as well once. Except it was wild surge color change. Pretty hilarious battles where every mage shifted color all the time. Reinstalled the game (kept the saves), patched, and then it worked fine.
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If you have debug mode on, it's possible that you hit ctrl h (I think that's what it is). If you've done that, simply hit ctrl h until it gets to Wild Surge 0. Then it should work fine. (It'll cycle through 99 (100?) and then go back to 0)
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ROFL .. I'd love to see that , definetly against Irenicus ... woooo, pretty colours and 2000 hp per mage ;)
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Lol, i can hear the fighters say it allready ..
"Well that's it, I'm calling it a night" - I cannot be killed, DIE !!! ( gains 200 hp )- "awh, crap ..." |
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