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Does Anyone Know C++
I wanted to submit this to Ziroc as a way for players to delete their own characters within the module but... the program doesn't work. I don't know C++ so I can't tell you why it doesn't work exactly.
http://nwvault.ign.com/View.php?view...Detail&id=1260 this is where the program and test module can be found. what it seems to want to do is - create a directory - copy all the *.bic files into *.txt files - find the ones that have "DeleteMePlease" in their file - and then delete... just the text files. Something in that lineup just doesn't add up. This is what I think it should be doing... - rename all the *.bic files to *.txt, or - make copies of all the *.bic files to *.txt, thereby having duplicates - look for that string value in the *.txt file - delete all *.txt files with that string value - delete all the matching *.bic files But I don't know how to program anything. So I am skunked. Any ideas? |
Re: Does Anyone Know C++
I use the one described here myself.
Though I admit, the code's a mystery to me. |
Re: Does Anyone Know C++
The one problem with that is that it adds a ton of new scripts to Ziroc's module. I am not sure if he has a few spare copies of the module previously stored around his hard drives. If he does, then that would be a good idea. I still wish I knew C++ then I could fix up that first one. I know that Ziroc would be wary (and rightly so) of adding new scripts to the Escape From Underground module. As if that one worked well, I would love to see the CEP Crafting adjustment script added to the module - then we could change the looks of our shields and helms along with the weapons and armor.
Exactly how hard is it to add NWNx to a module anyway? Curious, as I have no experience with module making or scripting. |
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