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-   -   Icon and Picture Conversion (http://www.ironworksforum.com/forum/showthread.php?t=98498)

JonnieR 01-13-2008 12:40 PM

Icon and Picture Conversion
 
I am working on a mod that I actually started in FRUA, mainly because there was more artwork available. But the limitations of FRUA (circa 1992) were too much and I decided to move the project over to DC despite it being unfinished at this time.

I will have to convert some old graphics from FRUA to DC, because I am truly without any artistic talent. I do have the software to change the scale and convert to bmp or png format.

Are there other steps I could be taking to make the art more presentable?

manikus 01-13-2008 01:32 PM

Re: Icon and Picture Conversion
 
Actually, all of the FRUA artwork has been converted already.
http://frua.rosedragon.org/dc/art/
Just look in the appropriate directory. As well as all of the default art, the masterful icons of Autery, hans and Kaz-Keith have also been converted.

I can walk you through it, if you still need to convert some artwork, or I can do some for you, as I have some Photoshop actions created that can do it for me. :D

JonnieR 01-13-2008 11:47 PM

Re: Icon and Picture Conversion
 
Thanks for the link. I beleive it will solve most of my graphic challenges.

Uatu 01-14-2008 12:50 AM

Re: Icon and Picture Conversion
 
I wonder if using some algorithm programs like the following would make the resized icons look better:

http://scale2x.sourceforge.net/index.html

Might be fun to test out! (I've tried it with larger icons, not sure what will happen with 48 x 48 icons.) :)

manikus 01-14-2008 06:33 PM

Re: Icon and Picture Conversion
 
Oh my god! If this works, I will let everybody know. This might have just made my day. :D

manikus 01-14-2008 07:24 PM

Re: Icon and Picture Conversion
 
1 Attachment(s)
Alright, here's a comparison of the standard 1x1 icons for both FRUA (x2 to fit DC without any algorithms) and DC (x2 using scale2x), then x4 so that they're easier to see. :D FRUA are on the left, DC on the right.

Click on thumbnail to see it full-sized.

SilentThief 01-14-2008 07:44 PM

Re: Icon and Picture Conversion
 
would be cool if you could re-size the walls, too

-SilentThief

SilentThief 01-14-2008 07:52 PM

Re: Icon and Picture Conversion
 
Good old sourceforge!!! I use a picture conversion program from them that is small yet functional, for making bmps into pngs for display as attachments on the ironworksforum page.
Its called BIMP
I keep looking over there for C++ editor/compiler but I haven't DLed any of them yet. Would be nice to see someone re-write the friggin microsoft libraries that are the foundation of DC code

-SilentThief

Uatu 01-14-2008 07:59 PM

Re: Icon and Picture Conversion
 
Ha ha... Not bad, right? ;)

Of course, the algorithm is not PERFECT, but it is pretty good for DC purposes, I think (it does not dither, only smoothing out, which is good for us). Perfectionists will want to do some further touch-ups, but otherwise, it is a pretty good quick-fix.

(I used it to do my mobat icon (I think?), based on the normal-sized large bat icon, with some other shrinkage and lots of touch-up, of course.)

manikus 01-14-2008 08:08 PM

Re: Icon and Picture Conversion
 
ST- what format do you use? Anyways, you could totally use this for the walls, if CocoaSpud and the artists around at the beginning (maybe Ziroc?) had just doubled the graphics of FRUA instead of stretching them...if only I were doing this 10 years ago. :D

I haven't tried this on any larger graphics yet, but I think I'm going to do some resizing of FRUA dragons and giants to see what they look like. :D


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