Ironworks Gaming Forum

Ironworks Gaming Forum (http://www.ironworksforum.com/forum/index.php)
-   Dungeon Craft - RPG Game Maker (http://www.ironworksforum.com/forum/forumdisplay.php?f=20)
-   -   random dungeon (http://www.ironworksforum.com/forum/showthread.php?t=98425)

SilentThief 01-01-2008 01:45 AM

random dungeon
 
here's the link I was looking for when I mentioned this on the yahoo site:
http://www.aarg.net/~minam/dungeon.cgi

It even populates the map with encounters, room details, and "stuff" (like "odor: unidentifiable"?)

Anyhow, just thought that since they code up a java appelet program to print out a pretty lil' map, why we couldn;t do something like that in DC. Oh well, still can't code it myself (so you won't hear me complain (much)) ;)

-SilentThief

manikus 01-02-2008 09:59 AM

Re: random dungeon
 
I guess a random dungeon creator could be cool if you wanted to create games for yourself.

Runesword II has this feature and I'd often thought it would be great to have a random design generator for DC, just so I had something to play. :D

Dinonykos 01-02-2008 10:23 AM

Re: random dungeon
 
You can use set-level-asl for walls and blockings in combination with random chances to realize a kind of random dungeon. You will probably not be able to create a dungeon that is totally new to yourself, but even if only a few passages are changed by random, the same dungeon will look quite different...

You should only make sure that all areas can be entered... :D

manikus 01-02-2008 11:39 AM

Re: random dungeon
 
It would be horrible if you were in a room and one of the random changes made all the doors into walls...and then didn't change them again. :D


All times are GMT -4. The time now is 01:57 AM.

Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved