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-   -   Need Help (http://www.ironworksforum.com/forum/showthread.php?t=9660)

metz 09-16-2002 09:30 PM

Im new to this game and I need help.
Pls answer my questions....
1. How do you beat the golems easilly? like what weapon to use. The golems ive encountered so far are stone,flesh,iron, and adamantine.
2. How do you back stab? I make my thief hide in shadows but when I let him attack he leaves shadows and attacks. I have 2 weapons on does this mean that he cant backstab?

Desuma Malevois 09-16-2002 09:46 PM

Welcome to the board!!!

1. Flesh golems - you need magical weapons. Clay golems - you need magical blunt weapons. Stone golems - magical weapons that are at least +2. Also, in my experience some of the smaller weapons, like daggers and arrows, won't work. Iron and adamantite golems - magical weapons that are at least +3.

2. Have your thief hide in shadows. Place him directly behind whatever he is going to backstab. Make sure he is using a melee weapon that a single class thief can use, such as a longsword or a club. Have him attack. The message screen will say he is leaving shadows but then it will also say "backstab". Note that there are a few creatures that cannot be backstabbed. The number of weapons you have equipped shouldn't matter. If you still can't backstab, maybe you aren't hitting your target in the first place; thieves aren't exactly well known for their fighting abilities. [img]smile.gif[/img]

[ 09-16-2002, 09:49 PM: Message edited by: Desuma Malevois ]

True_Moose 09-16-2002 10:09 PM

Actually Iron Golems can be damaged with any magical melee weapon, they just have fairly high PR, and HUGE MR, so it's tough to hurt them. Use elemental wpns against golems (Fire Tongue, FoA, CF, etc.)

The.Relic 09-16-2002 10:29 PM

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Do the D'Arnese keep with Nalia, and you will get the Hammer +1, +3 against giant kin. That will take on most golems fairly well.

Radek 09-17-2002 04:00 AM

1. I am not sure whether the hammer mentioned by The Relic will do. If I understand well, the "giant kin" means Ettins and similar races but not golems. I don't know. I tried the hammer only shortly and then I sold it.
2. I was never able to hit Iron or Adamantine Golem with something worse than +3. Perhaps, the golems in Suldanesellar can be hit but they are really weak compared with the golems you will meet earlier in the game.
3. Fighting Iron and Adamantine golems. You'd better attack them from a distance. They are huge so that they always hang in doors or narrow corridors. Let them hang, catch your ranged weapons and attack from a safe distance. You will need +3 ranged weapons. Available +3 ranged weapons in the game: Tansheron Bow, Sling of Everard, Rifthome Axe, Azuredge, darts from Cloak of Stars, and IIRC, some throwing daggers. Also, Mordekainen Swords are +4.

Desuma Malevois 09-17-2002 04:15 AM

Quote:

Originally posted by Radek:
1. I am not sure whether the hammer mentioned by The Relic will do. If I understand well, the "giant kin" means Ettins and similar races but not golems. I don't know. I tried the hammer only shortly and then I sold it.

<snip>

3. Fighting Iron and Adamantine golems. You'd better attack them from a distance. They are huge so that they always hang in doors or narrow corridors. Let them hang, catch your ranged weapons and attack from a safe distance. You will need +3 ranged weapons. Available +3 ranged weapons in the game: Tansheron Bow, Sling of Everard, Rifthome Axe, Azuredge, darts from Cloak of Stars, and IIRC, some throwing daggers. Also, Mordekainen Swords are +4.

1. The +1 Hammer, +4 vs. Giantkin is considered to be a +4 weapon for purposes of determining what it can strike, but the only way you would be able to find this out is to check with Infinity Explorer. The Flame Tongue longsword is similar in that respect. Both are worth hanging onto, because sometimes you need something like that to get through a mage's Mantle spell. Finally, I don't know whether the hammer treats golems as giantkin, but I suspect that it does, much like you can charm a golem with the Ring of Earth Control's ability to charm earth elementals.

3. If you lack these, then weapons with a long reach, such as two handed swords, halberds, staves, and flails, may also be used to attack from a safe distance.

Dundee Slaytern 09-17-2002 05:07 AM

You need +3 enchanted weapons to hit Iron/Adamantium Golems.

Legolas The Magnificent 09-17-2002 05:19 AM

try some blunt weapons (+2 or +3) like flail of ages, tey are good with humanoids!!! are they not!


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