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Just a quick question to help me resolve a silly a debate.
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I really could care less.
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#3: I don't care either way.
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I'm the one who said preferred head bounce, but that's only because the two options were brought out for comparison as a general preference. However, do I notice either way after about 30 seconds? No. Every game's got its own feel for the controls, and that's a tiny part of it.
[ 02-17-2006, 07:47 PM: Message edited by: Lucern ] |
I don't prefer the Doom "skating" feeling, but will deal with it. [img]smile.gif[/img]
BTW, I am a HUGE Fan of the Thief Series! I played nearly every single Custom Mod (and man, let me tell you, some are BETTER than the game missions!) Its #3 on my all time favorites list. |
I know that head bobs really added to the feel of Metroid Prime...so, I'm for it.
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desn't really matter to me
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A little head-bobbing never hurt anyone, but too much and it can become hard to aim.
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I voted don't care, but really, depends on the game. If you're in something that's fast paced and hectic, I don't mind. But in something like a Thief or Rainbow Six, where you're dealing with precision and top notch professionals, head bob would become really annoying really fast.
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I like to have the option of both, but will generally prefer simulated head movement.
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