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-   -   SEWAGE GOLEMS BUG? (http://www.ironworksforum.com/forum/showthread.php?t=9487)

kronos78 09-08-2002 08:18 PM

I've been trying to talk to the golem in the room just past the djinn in Irenicus' prison at the beginning of the game. I know I'm supposed to tell it that I'm it's master and I have the activation stone. Yet when I try to talk to it, I get the message the "the golem appears busy." I can't talk to it. Has anyone ever experienced this? Is there a way past this?

Kronos

Desuma Malevois 09-08-2002 08:28 PM

Usually this happens when the golem is busy unlocking the doors, but I've never seen it happen otherwise. If no one else has a suggestion and you don't want to start over then here's something you can try:

SPOILER........................................... ..............................
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Save your game and then have a thief try to pickpocket the golem. Keep reloading and retrying until you're successful. The golem actually has in its possession a key that will unlock necessary doors in the dungeon. You can also use this key. You'll miss out on a few XPs, but at least you can continue on.

Lord Lothar 09-08-2002 08:34 PM

If you have XP this might happen to you. Install the Official patch.

Illumina Drathiran'ar 09-08-2002 08:50 PM

You don't need to reload. Just have Imoen keep pickpocketing him till she gets the key. The golem doesn't turn hostile after a failed attempt, so everything's fine.

Desuma Malevois 09-08-2002 09:28 PM

Quote:

Originally posted by Illumina Drathiran'ar:
You don't need to reload. Just have Imoen keep pickpocketing him till she gets the key. The golem doesn't turn hostile after a failed attempt, so everything's fine.
Thanks, I couldn't remember if the golem went hostile or not, and decided to err on the side of caution :D Actually, I'm amazed that anyone else decided to try it out [img]smile.gif[/img]

LennonCook 09-09-2002 03:11 AM

<font color="lightblue">This is a known bug with Windows 2k and XP.
Download the patches linked to in Dundee`s Newcomers thread, and it should fix it [img]smile.gif[/img] . </font>


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