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I'm sure this has been discussed (many times?) before but I can't search the archives so here goes...
A Sorceror's primary stat is INT, right? Besides the Lore bonus, what good is a high int score to him, though? He doesn't learn spells traditionally, so the learning % is unimportant. Does INT affect his spell progression at all? Would not WIS be much more important to a Sorceror since high WIS affects his saves vs spells and the Wish spell works better with high WIS? Could anyone please enlighten me on this subject? Thanks ahead of time. |
INT is only relevant for Mages and Bards, and for those who wish to Dual to Mages. Sorcers have no need for INT apart from these (perfectly valid) reasons:
1) Roleplay. "Duuuhhhhh.....I've got 3 INT and can barely say my own name, but I can cast all these high-level spells and crap." 2) Dialogue. If you've got moronic INT and WIS scores, many conversations in the game will treat you like a moron. 3) Protection scrolls. If you want to cast a green scroll (like Protection from Undead), you must have at least 9 INT. 4) Wands. The Wands have INT requirements too, even the Wand of the Heavens. I'm not sure if their reqs. are all the same, or different. |
Just a minor edit on point 4. Wand of the Heavens is only usable by Priests( Clerics or Druids).
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Or Monks.
I believe Monks can use any type of Wand--this is probably a bug, though. I'd consider it cheesy to have them use the Wizard Wands (except Magic Missle), but not the Wands that Priests can use (Heavens, Sleep, and I think Fear as well). BTW, nice skullcap, Dundee. ;) |
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