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-   -   Outdoor PVP (http://www.ironworksforum.com/forum/showthread.php?t=90930)

Timber Loftis 06-06-2006 04:05 PM

OMG Burnzey Boi, you missed it.

http://forums.worldofwarcraft.com/th...p=1#post186227

We pull out of Schololol and a couple folks have gotten the Deeds quest done and need to go kill the Last Barov, an NPC is Chillwind Camp in WPL, an alliance village. This fight always flags people for PvP. Well, since we've got to kill him anyway, may as well kill some other NPCs. Quest givers, profession trainers, gryphon masters.

We start trying to attract local allies for a fight -- /chicken and all that. Well, it gets going pretty good. My guild hears "World PVP" and starts heading over. Another end-game horde side guild shows up to kill Barov and hangs around for a bit, too. So, from the 5 of us who started after Scholoflcopter we end up with like 20 or more in a raid group. They finally push us out of Chillwind and south to Alterac, but then we push back, great fun, awesomeness.

I addressed this in part to Burnzey b/c he loves outdoor PvP so much. In fact, the bloody little git got me to go with him last time and I got 3 DKs ftl.

Well, to throw a little color into this story, apparently the Allies were experiencing a bug. It started right after we killed their gryphon master the first time. I thought flying mounts weren't coming out until the Burning Crusade - lol.

http://i37.photobucket.com/albums/e9...ndom/Owned.png

http://i37.photobucket.com/albums/e9...ture_and_I.png

[ 06-06-2006, 04:07 PM: Message edited by: Timber Loftis ]

SpiritWarrior 06-06-2006 11:29 PM

This is a cool bug, it's been around for awhile. Funniest is IF as they can float over the tremch in the center. Usually it's a lag thingie with the server that makes it happen. Sometimes you can mount a gryph and it will stay still and take you nowhere too.


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