![]() |
I went by Borders the other day, and saw the new version of this RPG out on the shelves. I played the older version, and did like it (not as much as D&D, but a good diversion). I read through this newer game, and was a little surprised about the whole "spend stones instead of rolling dice" system. Has anyone played this game? If so, did you like it or hate it? It does seem pretty cool on a cursory read, but how good is the game in practice? Just wanted to get some thoughts on it.
|
I remember attempting it with some friends about 20 years ago. I was 9 years old at the time…yeah 9…that’s the ticket. Anyway we found it clumsy and it caused a lot of problems. We ended up moving to GURPS for anything outside of D&D.
|
Quote:
I haven't heard of GURPS in ages! Are they still making stuff for that? |
<font color = lightgreen>I love GURPS! [img]graemlins/awesomework.gif[/img] Yes, they still make source books for that, at least the last time I did a search for GURPS on Amazon they had some. They never had too many adventure modules, because that system is mostly for individual creation, but you can adapt any other module to the GURPS system fairly easily; a couple of friends and I converted some AD&D modules back in college.
The boxed set for Marvel was all-right was a good diversion from AD&D; it was certainly much better than Dark Sun [img]tongue.gif[/img] .... Its greatest weakness were the modules--who wrote those things? :rolleyes: However, it did let you discover new ways of defeating certain opponents who might otherwise be unbeatable, like the time we used a mid-level telekenetic to "beat" the Juggernaut....</font> |
I liked the old boxed version of Marvel's game and didn't realize there was a newer hardbound version, so I'll have to check it out.
If you want ackward, try DCs game. Yuck! ;) [img]tongue.gif[/img] [img]smile.gif[/img] |
Quote:
I played GURPS ages ago, and thought that the game went under when the Secret Service raided Steve Jackson Games. Good to hear that they got through that! |
God I love Marvel. I'd love to see an absolute D&D conversion using the Marvel Universe. Pity anything they have done has been lacking, would be great gaming.
You know I've also been kinda dreaming about a Marvel RPG using the NeverWinter Nights engine. Throw in some unique VFX, a few city/marvel/planet tilesets and there ya have it. Feats, 'Spells' etc. could all work in the same way. Watcha think? [ 07-16-2003, 07:09 PM: Message edited by: SpiritWarrior ] |
In the mid to late 80’s DC had some real quality comics in publication. That was the era when Alan Moore was writing for the regularly and they had some great artists.
Swamp Thing Hellblazer Batman: Dark Knight Returns Watchmen Legion Vigilante Ronin Crisis on Infinite Earths Comics fall in and out of favor, as do titles. DC used to blow away any and all who dared to publish. |
Quote:
Anyway, it seems like no one knows about this new Marvel game, which of course is a bad sign. |
I think Stan Lee was the best thing to ever happen to them actually.
|
All times are GMT -4. The time now is 01:45 PM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved