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I was just wondering, since Time-stop basically makes one round last 4 rounds ( 4 rounds in the time of one ) ... Would casting Improved Alacrity and THEN time-stop make your Improved Alactriy last the duration od the times-stop ? is there a difference in .. Time-stop + IA .. and .. IA +time-stop ? Thx for any replies :D |
Time Stop lasts for 3 rounds.
Improved Alacrity lasts for 2 rounds. Therefore, cast Time Stop first, then spent the first round casting Improved Alacrity, then spend 2 rounds casting as many spells as you can. |
I've got a question about this combo, I don't know if this is a bug or what but whenever I try casting them both during timestop I can't can't cast anything for awhile because it keeps saying aura cleansing everytime I try. What is the deal with this I only have one mage in the party to try it with?
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what does Improved Alacrity exactly do?
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It gets rid of the wait between casting spells for a period of time. so you can cast one as soon as you are through casting another.
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It should say " aura cleansed" actually ... Every time a mage casts a spell, there's an aura of magic left behind around the caster.
This residue prevents the caster form immediatly casting another spell, and it must dissipate. Improved Alacrity cleanses this aura after every spell ... so are you sure the spells arent casted ? After every spell, it should say " aura cleansed " |
Time Stop + Improved Alacrity + (while wearing the) Robe Of Vecna
That's the way to have it. |
+ Amulet of power = too much rounds,not enough spells
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I prefer the PRATI tactic.
Project Image + Robe of Vecna + Amulet of Power + Time Stop + Improved Alacrity It is very simple. Cast a Project Image, use the Project Image to cast Time Stop and Improved Alacrity, then rain Destruction, Devastation, Despair, Death and Doom on your enemies. ;) |
The best way to go, but did you manage to do that with the Improved Abazigal ? I never got enough time to cast PI first .. had to hurry with TimeStop allready :(
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