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-   -   Why can't i make skooma? (http://www.ironworksforum.com/forum/showthread.php?t=63169)

Sever 04-16-2003 11:45 AM

I just tried brewing up some: moon sugar, shalk resin, ash yam and daedra skin to make my own super potent skooma... but it won't let me!! The 'fortify speed' effect will show up in the box but no matter what i chuck in, the 'fortify strength' component will not show up! It seems that these two alchemical effects cannot be combined in the one potion. Is there some logical explanation for this?

Kakero 04-16-2003 04:03 PM

you can't. technically there's no such things as skooma. ;)

TheCrimsomBlade 04-16-2003 08:57 PM

Don't waste your time, Like Kakero said Skooma doesn't exist in the normal Potion creation. Skooma is brewed like Wiskey by smugglers and nobody else knows how to make it. As far as super skooma nice try

johnny 04-17-2003 09:25 AM

Damn, there goes my chance of opening a saloon in Vivec. :D

Sever 04-17-2003 11:15 AM

Alright, that sucks! According to the listed effects of the ingredients i'm combining, i should be able able to make my own 'super' skooma minus all the negative effects that come with it. Apart from the fact that skooma is illicit produce, is there a 'logical' explanation as to why i can't make my own?

Kakero 04-17-2003 02:42 PM

simple, the game maker didn't add in the program command for you to make skooma into the game.

Dreamer128 04-17-2003 04:38 PM

Quote:

Originally posted by Kakero:
simple, the game maker didn't add in the program command for you to make skooma into the game.
Can't beat that :D

Sever 04-17-2003 07:46 PM

[img]graemlins/hehe.gif[/img] Certainly can't. Bloody programmers! I'll have to settle for a different combo. Now if i mix... *walks off mumbling*

Kakero 04-17-2003 09:23 PM

well, looks like this call for a mod/plugin don't you think so?

Sever 04-18-2003 07:23 AM

A mod would be good, but i need a bit more practice with the editor. But it's no biggie. There's plenty of alternatives when it comes to alchemy combos.


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