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-   -   This game certainly has some creepy places... (http://www.ironworksforum.com/forum/showthread.php?t=62475)

Serykar 07-04-2002 01:01 PM

AKA "I don't care if the ash storm's getting worse, I'm not spending another night in Kogoruhn."

By the way, what's with the dead ordinator out there? Is that important to some quest or just an easy way to get some armor?

Wolverine129h 07-04-2002 02:07 PM

No kidding...a lot of the shrines are creepy and I cant wait to get my business done and get out of them. I just try and stay out of the Ashlands unless I have to be there because the ash storms are a pain.

Rimjaw 07-04-2002 02:12 PM

Same here, personally I feel that due to the fact that you only control one characer (yourself) as opposed to say BG2 where you control 6 people, there is a certain feeling of loneliness and unease during outdoor travel as a result which contributes to this 'creepy' feeling you get when in the ashlands, the desert regions or the daedric shrines.

The Merciful 07-04-2002 02:58 PM

Quote:

Originally posted by Serykar:
By the way, what's with the dead ordinator out there? Is that important to some quest or just an easy way to get some armor?
The dead ordinator has a shirt which you must get in one of temple missions given from the Ghostgate shrine.

ps. As for creepiness, wait till you get inside the Ghostfence, wander around in red blight storm and suddenly run into a daedric shrine.

[ 07-04-2002, 03:00 PM: Message edited by: The Merciful ]

[wcip]Angel 07-04-2002 03:18 PM

Morrowind stopped being creepy the second I found out there weren't any tough monsters in the game. I've played through MW 1,5 times and the only monster which took 5 seconds longer to kill than any other monster was Dagoth Ur... when you know that any monster who might appear from the shadows is a push-over, you fail to feel the terror.

in resident evil and silent hill.. on the other hand...

Kakero 07-04-2002 07:46 PM

too bad, all the dungeon in the game is pretty much the same. you've been to one you've been to all.

Serykar 07-04-2002 09:21 PM

There's also the fact that enemies can appear right next to you when you reload even when they were'nt there when you saved it. Of course, being in the room with one of those statue-things that constantly whispers "you're doomed" over and over didn't help either. I'm not that powerful that I can beat everything easy, especially if my magic is low.

Yorick 07-04-2002 11:24 PM

Quote:

Originally posted by [wcip]Angel:
Morrowind stopped being creepy the second I found out there weren't any tough monsters in the game. I've played through MW 1,5 times and the only monster which took 5 seconds longer to kill than any other monster was Dagoth Ur... when you know that any monster who might appear from the shadows is a push-over, you fail to feel the terror.

in resident evil and silent hill.. on the other hand...

*sigh* You're just too tough for me then.

I agree about the creeps. The sounds, the unknown, the shock of being attacked from behind. They often give me the creeps, especially playing late at night. eeeeeeeeee! [img]smile.gif[/img]

Yorick 07-04-2002 11:25 PM

Quote:

Originally posted by Serykar:
I'm not that powerful that I can beat everything easy, especially if my magic is low.
Most of us aren't bro. [img]smile.gif[/img]

Rimjaw 07-05-2002 01:39 AM

Quote:

Originally posted by Serykar:
There's also the fact that enemies can appear right next to you when you reload even when they were'nt there when you saved it. Of course, being in the room with one of those statue-things that constantly whispers "you're doomed" over and over didn't help either. I'm not that powerful that I can beat everything easy, especially if my magic is low.
Yeah, I get annoyed when I suddenly exit a tomb only o be imediately attacked by a cliff racer which I had previously killed on my way in.


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