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Hey guys I've been reading some of the threads, and it seems that everyone just loves this game. I usually spend most of my RPGing time on Baldur's Gate and other Bioware games, my question is whether or not you guys think I would enjoy Morrowind. I read in PC Gamer that its pretty much fighting all the time, but that it has an incredible amount of replayability. Thanks for any help you can provide.
P.S. Please excuse if this question has already been posted. |
>>I read in PC Gamer that its pretty much fighting all the time<<
I hope that wasn't in their review of the game, because if it is it just demonstrates that whoever reviewed it did a very bad job. As for a comparison to a Bioware game, well, they're very very different. Besides the obvious suchthe AD&D rules and the lack of them in Morrowind in favor of Bethesda's own system and the 2D vs 3D look of the games, the basic differences between games would be: 1- Infinity games are fun RPG's, but they sort of thread into the grounds of squad-based games. You're not the main character after some point, you're more of the leader of a squad dictating their actions. In Morrowind, you truly ARE the main character, and you have full choice to roleplay as you wish. This means, you can fight as much as you want or as little as you wish to. There are of course some fights that you can't avoid, but it is entirely possible to solve a vast majority of the problems in the game without unsheathing your weapons or blasting something. 2- Baldur's Gate I and II do a great job of putting in a central storyline for the player and making him feel pretty free in their exploring. Yes, there is a storyline to solve, and it is always imposed but there is no hurry to do it or a set order to do it. Eventually though, you will do it. Morrowind is so vast and huge that you may totally miss the "main" storyline altogether and you won't mind. Do you want to join a guild? A Great House? The Temple? The Cult? Maybe all of the above. But if you do that, what will you do when you are faced with a job from one organization that will hinder another that you belong to? 3- And that can be Morrowind's biggest weakness maybe. There is a lot to do, and it is very open ended. Many people feel overwhelmed. You are not forced to go to a path, you are not given a huge reason to do x or y. You were left in an island with the simple request to deliver a package. Will you do it? You don't have to, and you won't have the game nudging at you to do it. 4- The skill system in Morrowind is probably the antithesis of the D&D skill system. In D&D, your skills depend on your level. Level up, you can choose proficiencies, gain a spell slot maybe, get skill points to buy skills -3rd edition rules-. In Morrowind, the level and the skills are independent to a certain point. You can increase your skills as much as you want without leveling up, but if you increase your class skills you level. So your class level is dependent on that you work on improving those skills that define your class, not the other way around. |
Thanks alot for the reply Silverthornne, this game has really caught my attentiion and maybe it's time that I branch out into other roleplaying games. Especially since Neverwinter Nights is going to be mostly an online game and I prefer single player games. Oh and don't get too down on PC Gamer they did give the game a 90% which is pretty hard to receive.
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i can beat baldurs gate 1 2 and the expansion 2or 3 times over before i could beat MW. MW offers more complex and sometimes very vague puzzles for you to figure out. it offers more of a challenge and no it is not as much hack and slash(like BG is).although i must say in MW you gotta be either very potion heavy or enjoy resting alot.
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