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-   -   Level cap. Attribute cap. Skill cap. (http://www.ironworksforum.com/forum/showthread.php?t=62199)

Warhammer 05-29-2002 10:43 AM

Does anybody has reliable data about the value of these caps. Is it 100 for all three ?

Thanx in advance.

Rokenn 05-29-2002 11:16 AM

I know that skills cap at 100, but can be fortified to over 100. I think that attributes work the same way. Not sure what the level cap is.

vesselle 05-29-2002 12:36 PM

afaik, there is NO level cap. :D

V***V

[img]graemlins/chaos.gif[/img]

[wcip]Angel 05-29-2002 01:13 PM

My guy won't go over 100 in strentgh and 100 in axe and blunt weapons.. I can't tell you any more than that.

slackerboy 05-29-2002 01:51 PM

Dont know how but my longblade is at 220
i dont understand it but i'm not complaining

Avenstar 05-29-2002 02:29 PM

Slackerboy:

Items that fortify/reduce skills/attributes are currently bugged in that they don't reduce/increase when the items are taken off. The effect is most common on Bound items.

vesselle 05-29-2002 03:06 PM

see? slacker's special! :D

is it constant, hon? i have seen some skills go above 100, when i was enhancing them with spells and the like... but i'm still a baby thief. :D yeah, still!!

anyone else? have your skill in a major skill go up over 100 constantly? what'd you do to get it there?

V***V

[img]graemlins/chaos.gif[/img]

DraconisRex 05-29-2002 04:31 PM

SOME SPOILER/CHEAT INFO
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My understanding is the "Bound Items" enhancements are not permenant unless you specifically design a "cheat" spell. To whit, the spell must have a "0" duration. There are also some other problems with these bound items, but I don't remember the exact specifics regarding the "unequipable" issue as I'm not at all interested in exploiting unforseen design flaws to "win."

You can, however, make a permenant "bound" item that won't evaporate AND won't increase your stats unless it is equiped. I've tested this claim and found it to be true. I made a set of Deadric Armor + a Deadric Weapon, then left it there to rot.

To do this:

1. Make the bound item.
2. UNEQUIP the bound item FROM YOUR HAND/BODY PART INTO YOUR INVENTORY.
3. GO INTO YOUR INVENTORY and DROP THE ITEM onto the ground.
4. WAIT for the spell to EXPIRE (the icon indicating a bound item in your LOWER RIGHT corner will go away, including the "empty placeholder."
5. Pick up the item. It is now permenent.

6. Cheat like the little dog you are, if you're so inclinded... [img]smile.gif[/img]

Gabrielles blades 05-29-2002 08:15 PM

there is a level cap, its based on your skills
you have primary skills, and minor skills
every 10 times you level up a skill thats primary or minor you gain a level.

So you can calculate your maximum level based upon your primary and minor skills; i havent played in a week so i cant off the top of my head recall how many primary and how many minor skills you have.

the highest level character ive had so far was level 63rd and she had all but two of the primary/minor skills at 100; i cant recall what they were at though either.

but that doesnt really matter a great deal; by the time your level 15 your nearly invincible. by 30 you are unkillable unless you make some stupid mistakes or just dont fight back using your head (like dodging vivecs magical attacks till he starts punching you)

Kakero 05-29-2002 08:33 PM

You can increase your stat by using item that can give you constant effect.

Quote:

Items that fortify/reduce skills/attributes are currently bugged in that they don't reduce/increase when the items are taken off. The effect is most common on Bound items.
I don't know, I tried anything to see this bug but so far it never happen to me. strange no?


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