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-   -   What is the best mage class? (http://www.ironworksforum.com/forum/showthread.php?t=57968)

mitsos 10-20-2001 03:16 AM

I think it's the conjurer. Divination spells are so few and I rarely use them. Do you?

Caine 10-20-2001 03:23 AM

Yes a conjuror,I think a necromancer is underated because he gets cool death spells (finger of death,death curse,wail of a banshee and so on,while a divinatir is probebly one of the worst

Yorick 10-20-2001 03:47 AM

I'm a big fan of the Sorcorer myself.

Otherwise 'Enchanter' has a nice ring to it. That plus the interesting requirement of a high charisma makes it an interesting roleplay IMO.

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Dundee Slaytern 10-20-2001 04:32 AM

Excluding Sorcerers, http://www.ironworksforum.com/ubb/no...miles/wink.gif I would rate the Necromancer as best if you like pure brute firepower, Conjurers however, are generally considered the best because they only lose two important spells, Identify and True Sight, spells which can be replaced by other spell casters.

Necromancers, lose Misled and Simulacrum. Loss of Mirror Image and Blur is a non-issue to me because I never use them anyway.

However... I think being a Wild Mage would be the best, because they do not lose any spells and besides, their wild surges only occur 5% of the time.

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If not a Sorcerer casting total oblivion, then a Cavalier meting out justice. Otherwise, I think I will just be a Blade and torture my enemies with, "My Heart Will Go On".

Platinium Sorcerer of ALSB, Aerie Loving Sacred Band! She's MeowRrrr, and more!
http://www.gifs.net/animate/dflysb2.gif
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Sorcerer Spell List
Dragon Slaying Tips

Yorick 10-20-2001 06:05 AM

Quote:

Originally posted by Dundee Slaytern:
Identify and True Sight
These are two very useful spells though Dundee. Very handy if your main caster has them.

Anyhow I make my decisions on roleplay aspects. The limitations are part of the fun.



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Dundee Slaytern 10-20-2001 06:39 AM

Oh yeah. http://www.ironworksforum.com/ubb/no...iles/smile.gif My choices are influenced by role-play too. I like to think of myself as a power-gamer with role-play bits too.

Although a Conjurer is theorotically more powerful than a Necromancer, I just prefer to have a Necromancer in my current evil party. I miss my Mislead though. http://www.ironworksforum.com/ubb/no...miles/wink.gif

Identify can be easily replaced by a Bard, Thief, Glasses of Idenfication or Scrolls of Identify. True Sight can be casted by a fellow Druid, Cleric, Keldorn or Mage.

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If not a Sorcerer casting total oblivion, then a Cavalier meting out justice. Otherwise, I think I will just be a Blade and torture my enemies with, "My Heart Will Go On".

Platinium Sorcerer of ALSB, Aerie Loving Sacred Band! She's MeowRrrr, and more!
http://www.gifs.net/animate/dflysb2.gif
-------------------------
Sorcerer Spell List
Dragon Slaying Tips

Fuzzy Animal 10-20-2001 09:35 AM

I have always liked the conjurer (my first
character from BG1) because the game
is so much easier if you have monsters
attacking your critters instead of YOU.
I always have another mage to handle my
Identify/True Sight/Clairvoyance needs.

Yorick 10-20-2001 02:51 PM

Quote:

Originally posted by Dundee Slaytern:
Identify can be easily replaced by a Bard, Thief, Glasses of Idenfication or Scrolls of Identify. True Sight can be casted by a fellow Druid, Cleric, Keldorn or Mage.


True. Fair enough.



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Byronas 10-21-2001 08:44 AM

I like Invokers!

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Where there are monsters and barbarians there will be Byronas fighting against them.

Neb 10-21-2001 08:45 AM

The Sorcerer wades through his foes with ease.


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