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-   -   things i wish ad&d had or didn't have (http://www.ironworksforum.com/forum/showthread.php?t=56638)

Amergin 09-06-2001 07:30 AM

some correspondence between STR and DEX regarding AC and armors. someone with 18/93 STR in full plate is going to be able to move around much easier than another with 16. it'd be a lil hassle in pnp to figure out, but some sort of DEX penalty based on how much weight youre carrying as compared to the max allowable. 50% or less, no penalty; 51-75 -1; 76-90 -2; 91+ -3.

THAC0 and weapons modified by DEX. this is why there are no rapiers in BG. even a long sword's use could be improved with a high DEX.

NO BACKSTABBING with anything longer than a short sword and that isnt a piercing weapon!!! puh-leez, what is all this crap about "stabbing" someone with a 4 foot blade???

no hiding in shadows while holding a GLOWING weapon... (and unsheathing is rarely silent at close range even with oiled scabbards).

BG only: there's no penalty to AC if you're immobilized http://www.ironworksforum.com/ubb/no...iles/frown.gif how stupid is that? a knight in plate mail is hard to hit; him being unconscious or held SHOULD make it easier...


whew, just needed to rant. agree? yay. disagree? i'd love to hear why.

Lifetime 09-06-2001 01:44 PM

Its a roleplaying game, not a fantasy combat sim http://www.ironworksforum.com/ubb/no...es/biggrin.gif
But I agree with you! Somethings, the engine just can't facilitate..
Thats why you need to play PnP

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Resident Lurker Guy

Avatar 09-06-2001 01:48 PM

I wish it was less straight forward in combat. More randomn and magical. Blades should glow in the dark more.

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