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I am starting a new game with a blade and am not sure what weapons would suit him best.
P.S. I will be with a party of npc's if that helps. |
well long swords are never in short [img]smile.gif[/img] .... but when I used a blade i went for the katana's.... IT was a mistake because by the time he got good enough thac0 to stun enemies with celestial fury they had good save vs. spells :(
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Also, is the manual correct about constitution ability scores? Is the difference between 6 constitution and 14 really just resurrection survival?
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My manuals are temporarily(hopefuly) missing, but I do know the resurrection survival isnt implemented in this game.
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<blockquote>quote:</font><hr>Originally posted by andrewas:
My manuals are temporarily(hopefuly) missing, but I do know the resurrection survival isnt implemented in this game.<hr></blockquote> You 2???? It must b manual missing season :( :( :( :( :( Neway yes.... constitution is a judge of how many extra hir points you get... for instance if you have 18 constitution u get 4 more HP than the hit dice of that class.... and after 9th lvl u only get 4 HP per level with 18 constitution :( |
Actually,Glorfindel only warriors get +4 hp/level with 18 con.
All others are limited to maximum of +2 hp/level. And yes the only difference between having con 6 and con 14 is the ressurection survival (and system shock-from pnp) |
hmm ok thanks. now back to my original question, which weapons would be best for me?
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ooooops!Sorry got carried away!
From a powergammers point of view you warhammers main hand (Crom Feyer) and scimitars(Belm) on the oft hand. From a role-playing aspect I would go for longswords or katanas or other slender weapons. |
where do you get the scimitar(Belm)?
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<blockquote>quote:</font><hr>Originally posted by QFLASH:
where do you get the scimitar(Belm)?<hr></blockquote> <font color="gold">SPOILER * * * * * * * * You can find the Belm +2 lying in a stack of hay in the Ogres tower in the Druid Grove.</font> see ya! |
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