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-   -   Stackability of Greater Malison and such : ..... (http://www.ironworksforum.com/forum/showthread.php?t=5531)

daan 01-27-2002 05:24 AM

I've been reading through quite a lot of posts today, and there seems to be be a misunderstanding concerning Greater Malison.

Greater Malison does NOT stack !!!!
If you cast it twice, your enemy still has only a -4 TOTAL reduction,
if you cast 50 of them, his sav.throws will still be lowered with
4 TOTAL. There is absolutely NO reason to cast more than one Greater Malison, untill it runs out.

Spook (1st lvl mage-spell) does not stack either, cast only once.

Doom (1st lvl priest-spell) DOES stack !!! -2 at a time ...

So if you want a nice sav.throw reducer, put Greater Malison, Spook and Doom in a spell trigger ( Doom only available for cleric/mages)
and you have an instant sav.throw reducement of !! -12 !!.

Feel free to cast as many doom's as you want afterwards.


P.s. Allways make sure the spell trigegr fires Greater Malison first.
Enemies can make a sav.throw against Spook, if greater malison
hits first (put it in the first trigger slot), your enemy will
save for Spook at -4 .

LennonCook 01-27-2002 05:53 AM

<font color="lightgreen"> Actually, due to a little bug in some versions of the game, Greater Malison and the Armour Spells DO stack. This is fixed with the official patch, a baldurdash patch, and TOB. This only occurs in some versions of the game though, and because it is taking advantage of a glitch in the programing can be considered cheesy.</font>


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