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-   -   thinking about going solo... (http://www.ironworksforum.com/forum/showthread.php?t=54952)

samoza 06-23-2001 10:09 AM

Ok, so ive just finished the game for the second time and im thinking about going solo. Any ideas on what kit to choose? what tactics to use? and if I remove the experience cap do I have to get some rules for the game so that when going up the levels it actually makes a difference in the skills etc my character has?

Jim 06-23-2001 10:18 AM

Try a fighter/mage/thief. Thieving and fighter skills advance ok beyond level 19, it is only spell progression that ceases at 20th level.

Cavern Sniffer 06-23-2001 10:19 AM

Why use a kit? You should remove the XP cap to prevent maxing out too early and there is a level 40 or 50 rules patch available on a few sites. I think TeamBG have one. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif

Cavern Sniffer 06-23-2001 10:21 AM

Jim, fighters don't receive THAC0 bonuses after lvl 20 or so unless you fit a rules patch.

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It's bleedin dark down here, slippery too.
http://www.contrabandent.com/pez/cwm/cwm/piss2.gif Man, that's a pisser. http://www.contrabandent.com/pez/cwm/cwm/piss.gif

Jim 06-23-2001 10:32 AM

My mistake, I stand corrected!

Dramnek_Ulk 06-23-2001 10:33 AM

i've done it as a mage and its very hard, i had to rest till healed so much its was more than 700 days before if finished and youll have nothing but cheese. SO id say for most fun a thief. try takeing out the twisted rune with nothing but a short sword http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif

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FROM FIRE AND ICE A BLAZING STAR WILL ARISE

and burn your fingers


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