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-   -   Is the manual wrong? (http://www.ironworksforum.com/forum/showthread.php?t=54940)

Willard 06-22-2001 08:21 PM

Is the manual wrong or do dwarves and gnomes ( or halflings, I can't remember) get magic and poison resistance?

BlackAssassin 06-22-2001 08:24 PM

No its right. Take a look at korgans resistance for instance (i was a poet and i didn't even not it).

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Wah 06-22-2001 08:25 PM

Check out the Animate Dead - 2 measly skeletons is NOT one per level as it stated. http://www.tgeweb.com/cgi-bin/ubb/no...s/rolleyes.gif

There are many errors - I think they wrote that for a better description and not word for word truth.

Another error?

They don't mention the higher levels effects of the Chromatic Orb = like disintergration.

(Too many...especially with the magic)

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Willard 06-22-2001 08:33 PM

but, chromatic orb doesn't work efficiently without greater malison and doom cast before it because the saving throw for the effects are +6.

Willard 06-22-2001 08:36 PM

also, as an avenger druid I couldn't turn into a lesser basilisk, just a stupid baby wyvern, and you just turn into a giant spider instead of a sword spider.

Xod 06-23-2001 02:12 AM

The manual also suggests that a Druid/Mage multi/dual class is possible. I always wanted a Shapeshifter dualed to a mage at level 14...sigh.

BTW Shapeshifter's Greater Werewolf form is MUCH better in TOB.

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