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-   -   Learning new proficiencies (http://www.ironworksforum.com/forum/showthread.php?t=54797)

Andel 06-19-2001 09:18 AM

I use 2 flails, so I want my proficiencies allocated to flail and two-weapon style, right? Does there come a point when I am able to re-allocated my proficiencies? I have tried when I level up, but I am unable to move a point from sling, for instance, to flail.

Now it seems to me that I should get better at flail and two-weapon style by the mere fact that I use them all the time, but it doesn't work out that way.

Gwayne 06-19-2001 09:23 AM

Welcome to the board Andel http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif
I'm not certain but I believe as you level up eventually you gain
more proficiencys.It doesn't happen every time you level up though.
and once you make a decision on a proficiency you are stuck with ithttp://www.tgeweb.com/cgi-bin/ubb/no...iles/frown.gif
so decide on them carefully hope this helps
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[This message has been edited by Gwayne (edited 06-19-2001).]

Earthdog 06-19-2001 09:28 AM

That is absolutely correct Gwayne.

it depends on what class character youre playing with as to how many slots you can put on any given proficiency. As near as i can remember monks can only have either 1 or 2 slots on anything. Cant remember. Fighters can have up to 5 on a slot. Mages 1 I think.

Just choose wisely.

what class are you playing???

Welcome to the board!!!!! http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif

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THERE CAN BE ONLY ONE!!!!!!!!!!!

Andel 06-19-2001 09:47 AM

Thanks. Glad to be a part of the board.

I am playing a Ranger which I dualed to cleric at level 8. Now I believe I am level 8 in both. And as I understand the rules I will always stay a level 8 ranger? Maybe I should have dualed at 9 to get the extra proficiency?


dimon37 06-19-2001 09:54 AM

that would've been a good idea, but you would need much more xp to regain your renger's abilities.

AngelofDeath 06-19-2001 10:13 AM

You are not able to re-allocate, but you can add to slots. I've tried to do that to no avail. You will just have to start a new game over and distribute accordingly.

sunder 06-19-2001 11:54 AM

With fighters, you should always dual class once you hit a level of 3, such as level 9 or level 12. You get a proficiency every 3 levels.
And once you pick a proficiency, that is the proficiency you have. You can't go back in time and change your makeup, if you are level 6 and decide to add another proficiency to your sword, its like training. Way back at level 6 you were taught how to use your sword better.
You can't jump back in time and change what skills you possess.

Cavern Sniffer 06-19-2001 12:00 PM

I think you get a new weapon proficiency every 5 levels for standard fighters Sunder. ie lv 10, lv 15, lv 20 etc. http://www.tgeweb.com/cgi-bin/ubb/no...iles/smile.gif

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It's bleedin dark down here, slippery too.
http://www.planettribes.com/hosed/sm.../cwm/piss2.gif Man, that's a pisser. http://www.contrabandent.com/pez/cwm/cwm/piss.gif

Andel 06-19-2001 03:02 PM

Well that's too bad. I once played a game (forget what it was called - yeah, real memorable) where the character could go to a guild house for his class and train for proficiencies or retrain proficiencies. Wouldn't that be a good idea?

sunder 06-19-2001 09:21 PM

Nope proficiencies for fighters are every 3 levels. You start with 4 proficiencies for a fighter. You get another at level 3, 6, 9, 12. Thus when you start a fighter character at level 7, you start with 6 proficiencies (4 to start, 1 at level 3, 1 at level 6).
Then at level 9 you get your 7th proficiency, then at level 12 you get your 8th proficiency.

Mages start with 1, and get 1 every 6 levels. so a level 12 mage has 3 proficiencies. 1 to start, another at level 6, another at level 12.


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