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Okay I made a set of weapons to go with my Evil thief!
First is a short sword (since all the ones in the game SUCK!) then the dagger to go with it! stats are as follows! Bloodrazer of Speed +5 (short sword) RazerPick +3(dagger) Life drain 3 lvls (100% no save) on successful hit slows oppenent adds one extra attack per round immune to fear, confusion, hold, Regeneration! charm |
ack that came out looking wierd, its ment to be
Bloodrazer of speed +5(shortsword) adds 1 round of attack level drain (3 lvls no save) regeneration Razerpick +3(dagger) on a successful hit slows opponent (like flail) immune to fear, confusion, charm, hold |
Looks good.
------------------ Long live H22A1!!!!! |
I think that draining 3 levels is a bit of an overkill.
Also add a save VS spells on the second one for the slowness. PS: Hope the regeneration's not 100HP per second!!http://www.tgeweb.com/cgi-bin/ubb/no...es/biggrin.gif ------------------ http://www.gis.net/~yos/lichwah.gif Greetings Mortals. My Name Is Wah, Arch Lich Wah. |
eheh no it's 1 hp per 5 seconds!
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+5 is rather excessive actually. Most +5 weapons tend to have just one special ability other than the huge damage and THAC0 bonuses that they inherently have. The +3 and +4 weapons are the feature-heavy ones.
------------------ Why? |
good point!
Hmm what about Sleepy Hollow (katana +5) Level Drain (3lvls no save) Or Sleepy Hollow (Katana +5) make a save vrs poison (-5) or victim falls asleep for 5 rounds! Or Blazer (short sword +3) make save vrs death (+2) if victim fails then Spell: color spray is cast on victim! no save |
Has noone noticed Cutthroat??? http://www.tgeweb.com/cgi-bin/ubb/no...s/confused.gif
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Why not make the Sleepy Hollow katana be able to behead an opponent like the Silver Sword? Like maybe a 20% chance of killing the target outright at a -2 save vs. death, and an immunity to sleep and fear.
And for the Short Sword, you could make it give you +1 attacks and the ability to slow an enemy at a -1 save vs. spell, and maybe make it drain 1 lvl per hit. Or you could alternatively make it drain the target of 1 dex or 1 str at a save vs. spell per hit and add the stats to your character for say..30 seconds. ------------------ Why? [This message has been edited by Lifetime (edited 06-05-2001).] |
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