![]() |
I'm getting a bug where spells have become permanent. Once I cast polymorph self and my mage was stuck as an ooze until she was killed and brought bag. (Not main char, just some mage/thief). Now two of my characters got zapped with a feeblemind and I cast Heal (which is supposed to fix it) on both of them. the Icon is gone, but their ints are still 3. I even took them to a priest and had greater restoration cast upon them. They're still stupid. No matter what I cast on them, kill them, or what have you, I now have an aerie with int 3 and it sucks. Ideas?
|
havent had this bug. sounds pretty lousy. do you have any good reload points?
ps do you read orson scott cards books? ------------------ http://www.dirthurts.com/images/slackerboy/golem1.gif http://www.dirthurts.com/images/slac...slackerboy.gif http://www.dirthurts.com/images/slackerboy/golem2.gif |
You might consider this cheating but you have a bug so it shouldn't count. Just hit ctrl-t and it'll remove all spell effects from your party. Make sure you have the cheat=1 line in your baldur.ini file!
------------------ Can an elf get a break anywhere these days? http://www.pagesz.net/~dragon/elf.gif |
|
Well, I found this program that allows one to modify the ability scores. I know minsc's int is 8, I don't know what Aerie's is though. Or what Khelorn's dex is supposed to be. Anyone help me out?
|
Use Shadoewkeeper. It shows you all the attributes on the characters. Aerie originally had INT 16
|
thanks all. I have aerie and minsc as smart (and as stupid) as they ever were.
And yes slackerboy, I read books by Card, he's my favorite author. Currently reading Shadow of the hedgemon |
All times are GMT -4. The time now is 05:49 AM. |
Powered by vBulletin® Version 3.8.3
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
©2024 Ironworks Gaming & ©2024 The Great Escape Studios TM - All Rights Reserved