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Maybe someone already thought of this but it's would be fun if they made the assasin class a like more versetile.
Give the ability to the assasin to make better poison for his blades. -A stronger fast acting poison wich gives a single poison bonnus but more instant damage. -A lingering poison wish dosen't do much damage but last longer than normal poison to better disrupt spellcasting. -A sleep poison than puts a target to sleep on a succesful hit -Application of holy water on the blade to give better dammage to undead. ect, ect |
Let's see:
- poison that acts like a curse, lower attributes at each successful strike and you need to "remove curse" - poison that lowers perception and cause a drop in WIS for a period of time - posion that cause sharp pain and the attack goes berserk if save is failed - poison that cause fire or cold damage ------------------ Long live H22A1!!!!! |
I agree with you. BUT it would only have to work with daggers, and last for a limited period of time. If the bounty hunter can upgrade his traps, I'd like to see an assassin become an angel of dagger-dealing death.
Imagine an assassin with the ability to polymorph something with a single hit..Or lower resistances or saving throws because of the pain.. If you've played IWD, imagine if an assassin could enchant his dagger to inflict Burning Blood on a character as a means of torture.. Damn I'm twisted http://www.tgeweb.com/ironworks/cgi-...les/tongue.gif ------------------ Why? |
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