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If anyone cares to design a new game.. Well let's build the sotry from childbirth and the decisions you make form there create who you are today. Hence, I am a child of a God... Would I not try different things. Minsc is insane, would he really study two handed swords or clubs? Aerie is a big whiner, would she really be able to pick up high level magic skills, and who would teach her? And why can I only have 5 friends with me... Why can't I have an Army. (yes I know game limitations) But heck, I get attacked by 40 spiders, or 20 vamps, how about I unleash my 20 Adventurers! And I can sit back and command them... Fireball... Fireball. Web... Chaos.. arrows from the back... Barbarians up front! ARGH!! here we come..
[This message has been edited by Dog of War (edited 03-06-2001).] |
hehehe - if only - try 'Shogun' if you want big battles!!!
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Nice idea. Reminds me of the character generation for Traveller RPG. The story of your life could also dictate the attributes as well, rather than rolling them
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I will have to check out Myth II....
There was an old RPG that built up as a story and decided whether you were a Mage, evil or good, etc. I never completed as I got stuck and it was back in the days when once you got stuck you restarted or bought something else.. It happened ot me in Wasteland. Speaking of RPG's.. How about a good RPG with guns instead fo swaords liek wasteland. A classic, should be updated... Fallout was close, but I got really bored. Maybe I need to try it again. Excuse me Fallout two. I seem to always start with the II's.. BArds' Tale II, Fall out II, Ultima II, BG II.. And I have been doing this IBM gaming since 1992. YIKES. |
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