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-   -   Mage Problem (http://www.ironworksforum.com/forum/showthread.php?t=50921)

Magus 02-08-2001 03:09 PM

for some reason my mage has absolutly NO range. he cannot see more than at least a foot in front of him anymore.When in the 1st dungeon he was fine ( hes a neutral evil/elf/sorc.) but soon after i found he had no range.Even with spells that have set range like melfs min. missle wich i belive is range 50 causes him to walk up to the target and cast.every other char has pretty much the same range sight wise except him. any insight on why?

Absynthe 02-08-2001 04:57 PM

I seem to recall something like this being addressed in the patch...have you installed it yet?

el_kalkylus 02-08-2001 05:34 PM

I had the exact same problem with my neutral evil half orc fighter/thief, and I had the patch installed. I have no idea what causes it, but I played the game over again with an elf, assuming the race was the problem, but I played chaotic good this time. It seems that being neutral evil is giving you a huge disadvantage.

Magus 02-08-2001 06:50 PM

yet i have viconia who is a neutral evil elf who also has spells but her range is normal.At 1st i thought maybe my rep was to blame since i had 15 but when i got viconia it was around 4 so its not that. im Dling the patch right now so i will see soon.

el_kalkylus 02-09-2001 05:46 AM

Maybe it happens if you create your character as a neutral evil. Npc's are a different thing.

Ash Wyrmspawn 02-09-2001 08:57 AM

Nothing to do with the alignment..... must be a bug.
My Swashbuckler/mage was neutral evil.... never had that problem.

Father Bronze 02-09-2001 01:24 PM

Played a Neutral Evil Bard through to the end. Cast spells without a flaw. I intsalled the patch long before starting that game though.

SirGwayne 02-09-2001 02:00 PM

Hey Magus, did you try buying him a pair of glasses??? just kidding hope ya figure it out!


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