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So, what NPCs (not party members, that's another thread), locations, and monsters would you like to be put in BG3?
Me, I think it'd be kinda cool if you could go to maybe Sigil (and meet up with Morte, Grace, Annah, and/or Nordom from Torment), or possibly the Greyhawk world (Oerth). I also think it would be cool if they managed to make it 3E and put in the full Third Edition Player's Handbook compliment of weapons. It would really be nice to get a few more missile weapons besides Bows and Slings. |
I'd love to see it take place in the areas around WAterdeep. Your good behaviour is upsetting Bhaal worshippers so now you're badly hunted night and day! Better weapons (+7 or something) and better dragons. I mean a dragons fav method of attack is to fly over his attackers and throw huge rocks at 'em and use his breath weapon.
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Never had a dragon throw rocks at me, but I agree, they're tame compared to what they should be like. I'm not going to say anything about 3E until I actually see how it works, but I'm perfectly happy with 2E for the time being. Some better weapons, more +5s, Waterdeep or Kara-Tur, perhaps a better developed game path for evil characters, a tarrasque - I'm tired of feeling so powerful as the almighty HUMAN PLAYER - maybe some cellestials, an archon or two, the option to get in on the blood war, that spectator beholder from the Sahuagin city, a group of line-dancing liches, you get the idea.
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Hmmm... BG3 would be like one of the most versatile games if it incorporated itself with the other planes as well (Torment). If the game includes planar travelling and Icewind Dale areas, this would mean MORE monsters. And If you include the Celestial Planes and the WHOLE of Nine Hells, MORE and MORE monster baddies! This might be LONGEST game and most versatile, but alas, methinks that this game cannot be handled by old joe CPUs because of the tremendous memory capacity it has... commonsense.
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Waterdeep definatly
maybe even the undermountain |
Waterdeep - so much scope for intrigue, adventure, high level foes, everything.
You're reaching round about the upper levels of heroism now though, to put things in perspective about potential foes, here's a list of prominent villains and their levels: Manshoon - Leader of the Zhentarim - 19th level human mage Artemis Entreri - famed assassin - 11th level human thief/15th level fighter Elaith Craulnober - 9th level mage elven mage/ 9th level fighter Fzoul Chembryl - 16th level human priest Halaster Blackcloak - Mad Mage of Undermountain - 30th level human mage (who's lived for millenia - older than elminster!!!) Jarlaxle - leader of Bregan D'aerthe - 17th level drow fighter Lord Orgauth - Lord of Zhentil Keep - 10th level male fighter Sememmon - Lord of Darkhold - 15th level human mage Szass Tam - Zulkir of Necromancy, Thay - 29th level necromancer lich Kymil Nimesin - gold elf 12th level fighter So at the end of my game Viconia had leveled up higher than Fzoul Chembryl who is a BIG TIME baddie in Faerun. Make no mistakes, your group can kick some hardcore ass. |
Oh hey, didn't we kill Fzoul Chembryl in the gold box series? LOL
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Hmm, could someone tell me how to put those animations into the post, and if they would work on another board.
Ta |
Definitely not a place with no sky. I hate the Underdark. And the Drows. I feel like Imoen for once "This place is just too damn creepy, I really want out of here". Damn my husband who wants to visit everywhere. I JUST WANT OUT !!!
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