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-   Baldurs Gate II: Shadows of Amn & Throne of Bhaal (http://www.ironworksforum.com/forum/forumdisplay.php?f=12)
-   -   Loot proportional to damage? (http://www.ironworksforum.com/forum/showthread.php?t=4979)

DreamU 01-08-2002 03:57 PM

First post...interesting board!

In the sewers under the Copper Coronet there is a doorway to a small treed area controlled by the Myconid King. First time I went in, 3 of my team got killed and after the battle I found plenty of good loot - at least a dozen items. So I reloaded, came back in, and between summoning and missile weapons no one even gets hurt. I check for loot and find one leather armor!! Have the designers made the amount of loot dependent on how hurt you are? Or does it depend on a dice roll when you enter an area?

Micah Foehammer 01-08-2002 04:14 PM

In a word, no.

Treasure discovered is most likely just the luck of the draw. Creatures are usually tied to a treasure type with some probability of that type of treasure being found. Sounds like you got very lucky the first time and very UN-lucky the second.

SixOfSpades 01-08-2002 04:23 PM

Speaking of 'changing' loot, in the Docks district there's a cave that some Pirates are using as a hideout. I thought the 'treasure' in the pool was pretty skimpy, so I was wondering....since they're pirates, if I come back later in the game will they have accumulated more loot?

Micah Foehammer 01-08-2002 04:32 PM

My gut reaction would be NO, but you never know.

JR Jansen 01-09-2002 03:09 AM

Uh, sorry for perhaps stating the obvious or maybe this is a dumb reaction, but are you sure it wasn't the items from your dead comrades that you found the first time ? I never found a lot of loot in that cave, only a battle axe. And that leather armor you found, are you sure it isn't one from one of your slain summons ?

fable 01-09-2002 03:12 AM

I'm inclined to agree with the last poster. When a party member dies, they drop all their gear in a single spot. It's easy to mistake that for treasure, and could happen to anybody.

Most treasure in BG2 is not randomized, unless it's very slight to begin with. Then, items of roughly equal value might be switched about.

Jonni Voodoo 01-09-2002 04:10 AM

It is most likely it was the party members' loot, as no one baddie can drop 'dozens' of items.

DreamU 01-09-2002 03:08 PM

I tend to agree with these last posts. The fallen comrades were all in close combat with the Myconid King and they all went down in a heap. When it looked like there was a reason to reload and try again I did it quickly without any thought as to how many of those items I recognized. Thanks.

Morgan_Corbesant 01-09-2002 04:30 PM

woohoo, another fellow Oregonian!!!!! yay


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