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-   -   Ulmar Hills (http://www.ironworksforum.com/forum/showthread.php?t=49420)

delko 12-17-2000 04:40 PM

I am stuck at the Temple ruins and not sure what to next. Did the sun ritual and passed the test and have the gem. Freed Mazzy but not sure how to get through the Shadow door.

Any help would be appreciated.

Cheers

Delko

Accord 12-17-2000 05:00 PM

Spoilers?
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You need to have several sun gems in order to pass the magical doors (there should be 3 of them, but there are only two gems available). What you need to do is to take the long route after passing through the 1st door, there should be a door leading to a bridge......then a pool of lava (or whatever that is...), go into the room with the tombs (hope you have picked up the child's bones earlier).....then walk across the rocky pathway. When you reach the next door way, you will be on the other side of the 2nd magical door. Then just continue on the path available.

Armisael 12-17-2000 06:57 PM

There's also another sun gem in the room beyond where the shades are. You need to get past the lettered floor. It's in the westernmost room. A piece of the symbol of Amaunator is in the other room.

UserUnFriendly 12-18-2000 03:43 AM

hope you read this before you start again but in this quest you face 2 liches!!!
hope your party is really strong...

Armisael 12-18-2000 05:20 AM

You only face liches if your protagonist is a certain level.

Melusine 12-18-2000 05:22 AM

God!! And I was scouring my brain for the memory of killing two liches in the Umar Hills! No wonder I couldn't find any!

UserUnFriendly 12-18-2000 05:46 AM

liches were actually quite easy. summoned five skeleton warriors, sent them in ahead. rest of my party waited and I read the battle report. 5 warriors killed 2 greater mummys and 2 skeleon warriors and lich in first room, and in the second room so depleted the lich he came out with no escort, and spelltrap on only. I hit him with a spellstrike to take down any physical protection he had, and he was toast.
skeleton warriors ROCK.

also finally found out a way to dispell them. just rest, and they'll vanish, allowing you to generate 5 more fresh ones when you're ready to move into a really high level encounter. for mediums I'm beginning to experient with elementals.

my sorceror has air and earth control, so if it goes rogue i can subdue it. also, does anybody use invisible stalkers? what special advantages do they confir?

plan also to try out summon nihirru, supposedly really good as mage drainer. do they work?

one of my all time fav moments was gating in a pitfiend against the room in the seven vales where you face 5 ruffian types. they were screaming and whining like crazy. the first time you summon a pitfiendl you realize the guys who did the animation in bg2 are frigging geniuses...

literally horrifying

UserUnFriendly 12-18-2000 05:48 AM

tempted to try out the patch that allows you to play as a lich, or pitfiend
don't like the scripting, because for programming reasons, i guess, you lose control of your character in fighs.

UserUnFriendly 12-18-2000 06:02 AM

you know, its quite sick, but i can download that patch, play as a pitfiend, and active the romances overcoming the race barrier and the image THAT conjures up is

EEEEEEEEEEEEEECCCCCCCCCCCCCCCCHHHHHHHHHHHHHHHHHHH! !!!!!!!!!!!!!!!!!!!!!


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