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-   -   Familiars - this is cool! (http://www.ironworksforum.com/forum/showthread.php?t=47208)

Glorick the Half-Orc 11-02-2000 12:03 AM

This is kinda cool - in a multi game, import/export a mage to the protagonist, and cast find familiar.

Export/Import a fighter or someone else into the protagonist spot and put the mage back as one of the chars. The mage still has the familiar - he can put it down, but can't pick it up. Guess what? The protagonist can! Now your fighter has a familiar! Totally cool. And guess what also? The mage retains the HPs, the fighter gets HPs, and the familiar CHANGES to the alignment of the fighter! My Neutral MU got a rabbit (16 hps), it transformed into a cat (24 hps) for my Ranger/Cleric Dual-classed char.

Also, as u import and export out of the protagonist spot, each char gets the innate abilities of the prot and retains them! This allows u to have multiple slayers, lol.

Larry 11-02-2000 12:45 AM

I think that is the best thing I have ever heard of on this forum!! Thanks !!
You are "the Man"

Ronn 11-02-2000 03:47 PM

The only drawback is if your non-mage puts the familiar down, it disappears! I thought I would have the coolest monk around, but I put down my ferret and he split

Glorick the Half-Orc 11-02-2000 05:08 PM

lol - haven't put mine down yet. Been carrying it for a while. Guess I'll keep it on me.

BTW - I'm using a monk this time through. Pretty neat. To bad the guants of crushing are at the end of chap 4 .


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