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-   -   please help my faerie ninja! (http://www.ironworksforum.com/forum/showthread.php?t=46800)

killerTeddy 11-22-2004 10:17 AM

Hi!

I just killed the Don - and he didn't leave any Cane of Corpus behind :( And i can't try again, cause i play ironman!
What do i do now with my little faerie ninja? He is really fast, but not too strong and doesn't do much damage with his hands and feet. Should i give him to sais, to increase instant kills - crit strike is quite high already?
Or should i have him change places with RFS-81 (currently at my left flank, training staff) and concentrate on thrown weapons?
Any suggenstions for weapons? Best some with nice inst.-kill-bonuses!

Thanks a lot,

Teddy

DraconFighter 11-22-2004 10:54 AM

If he already has some S&W skill you might try the Staff of Doom.

Equipping two Nunchaka is also very effective. My solo FN sometimes uses these. They are not cursed, so switching to throwing or a bow is easy.

Krull 11-22-2004 01:29 PM

The Staff of Doom is an excellent replacement as DraconFighter says. Because of it's status effects you don't need a lot of Strength to use it, although extra Strength obviously helps with the damage of course.

I'm playing a party with a FN at the moment and am using the Hayai Bo which meant a detour to Umpani Base Camp before going to Arnika. At the UBC are some Alchemy spellbooks for sale which also helps your Ninja. It's nice to have Whipping Rocks early.

Finally, as DraconFighter also says, dual Nunchakas are also good to use.

Ziggurat 11-22-2004 05:50 PM

KT - A ninja can also use bushido blade, ninjato (5% kill), winterwand (15% paralysis) amd other good weapons. Bushido is at fixed loc in Rapax Castle, SOD and winterwand in Mountain Wilderness and easier to get at lev 12 or higher. It is hard to give up the COC, tho, for the FN.

Not sure about the zatoichi bo or muramasa blade, they may be Sam (or Monk/Sam) only, or non-faerie. They are not fixed and require luck to get. I would look for these weapons anyway, maybe check them out on Flamestrike's site, but you can use Staff of Doom, nunchakas or a hayai bo in the meantime.

(P.S. Normally it's not hard to get bushido when you kill a certain Rapax for the Trang, but as you are painfully aware, being on Ironman you can't use the regular multiple-reload-til-you-get-it tactic).

Scatter 11-22-2004 06:57 PM

No ninjas for Zato (there is a fixed one) or Murm(random only). Sprite's Dagger is ok, mostly for the Stam +1, and Rod of Sprites, but again, neither is a certain drop. There is a fixed Bushido, though, so Sword is not necessarily a bad idea. And if you're really lucky, you might get a Light.

Ziggurat 11-22-2004 11:10 PM

Yeah, REAL lucky. I just tried yesterday to get a light sword for 2.5 hours against Buccaneers. One battle against 7 Bucs every 5 min w/o success. Went on with the game. I did get lucky once in a game.

killerTeddy 11-23-2004 01:46 AM

Thanks for the tips!

But, the CoC has:
dmg 12-42, paralyze 50%, poison 100% and kill 15%

and Bushido only:
dmg 4-22, kill 5%

...and Doomstaff is 2-handed, so only half the chances for insta kills :(

Seems compared to CoC everything is second quality... well never mind.

Scatter 11-23-2004 07:09 PM

You could always use Mad God's editor to make it drop 100%.

Variol (Farseer) Elmwood 11-25-2004 04:17 AM

I've never tried ironman (I think it's dumb) but are you saying the save doesn't work on ironman?

[ 11-29-2004, 07:55 AM: Message edited by: Variol (Farseer) Elmwood ]

killerTeddy 11-25-2004 05:14 AM

Well, you can have autosaves, and the game is saved always when you quit. In my case it was saved last before entering upper trynton, if i remember it right.
I really like ironman - it's much more exciting, everything you do will be permanent. No reloading 100 times till you get exactly the items you wish out of a chest. No reloading every time someone dies in a fight (i always did that, please don't ask why [img]smile.gif[/img] ) You really think twice before entering a new, more dangerous area. I think it makes the game more lifelike, in a way.


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