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-   -   Even more on party types... (http://www.ironworksforum.com/forum/showthread.php?t=46636)

Variol (Farseer) Elmwood 06-25-2004 08:16 PM

It seems most people take a mix of classes in their parties. I never do this, maybe 3 of 1 type and 1 of another at the most, but my best parties are usually 3 of the same type.
I'd love for ya'll to prove me wrong!

Scatter 06-25-2004 09:09 PM

I've finished the game over 40 times now, and i've tried Trios of 3 each of the following:
Lords, Rangers, Ninjas, Bishops, Bards, Valks, Priests, and Monks (all of which Ascended on Normal but the Lords on Expert)
And Pairs of: Bishop, Bard, Lord, Gad, Ninja. All Ascended on Normal.
And the folloing 2-and-a's: 2 Bards and a Gad, 2 Lords and a Ninja, 2 Fighters and a Rogue, 2 Priests and an Alchemist, 2 Fighers and a Bard. Some of these were Expert, but i don't remember which.

But i have to say, a more mixed group is usually easier and often more fun.

Ziggurat 06-25-2004 09:13 PM

Scatter - I'm impressed. Only have about 20 under the belt. Pretty much all parties work if you work at it. That's the idea of balnce, IMO.

Nodscene 06-26-2004 03:06 AM

I'm really thinking of doing 3 monks and a bishop. Overall I think monks kick the most butt as long as you can keep their stamina up.

ChrisHwk 06-26-2004 09:02 AM

Everybody is entitled to play the way they think is fun, but to me if I only wanted to play one class I'd play a solo character. The fun part of a group to me is having access to different skills and abilities. I like small parties but always want to add one more class. I like all the hybrids especially those with critical strike. (I have seen a single character get seven critical strikes against 9 mobs.) I like bards, bishops and Alchemist. I like 'em all, so for me I have a hard time leaving any of them out.

By the way, isn't a critical strike against a mob that is almost dead kinda frustrating?

[ 06-26-2004, 09:04 AM: Message edited by: ChrisHwk ]

Variol (Farseer) Elmwood 06-26-2004 09:30 AM

Yes it's frustrating, but I've had several combats today where my first hit with the stilleto was an instant kill!

Scatter 06-26-2004 05:59 PM

The main reason i played the Trios i did was to test development and training. I used 3 because that is for me the most efficient point in the balance between hard-to-survive and level-reasonably-fast. I must say, though, it's very easy to have quite a variety among 3 of the same Class. You can have different Races, Weapon and Armor, Attribute and Skill development, etc.

Though an important thought occurs--if you're playing Solo, your development will be very different from even a Trio. In fact, my Solo Lord had a few Bishop levels, none of the Trio bothered. (I wanted X-ray for the Solo)

And about Stealth: When everyone has 100, there's a noticable improvement in sneaking around and how often the mobs "are defending". If even one character is 99 or lower, everyone gets swung at more.

Variol (Farseer) Elmwood 06-27-2004 12:42 PM

Ok, I just finished my party of 3 Gadg. and 1 Priest. This was by far my best party ever, maybe the best party ever. With Vaporizor's and especially the "Negatair" it's easy going. Sometimes I kill 8 out of 9 enemies with the Negatair alone. There's no critial strike that compares to that!
The thing is though to take lots of 'em. 3 is best to get the best use of gadgets and the priest does rest all, mostly.

Target 06-29-2004 04:43 AM

Quote:

Originally posted by Nodscene:
I'm really thinking of doing 3 monks and a bishop. Overall I think monks kick the most butt as long as you can keep their stamina up.
I think monks are great to!!
But when their stealth gets up, won't your Bishop be in for a bashing?

Loudhy 06-29-2004 05:13 AM

I don't think so. With Armorplate, Guardian Angel, Bless, maybe high speed, a chamail +2 armor and a shield i'm sure he'll survive (with so much fighting power in the front row :D ) .

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