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<h3>Keep stubborn RPC's from leaving your party!</h3>
Here is an easy way to keep RPC's in your party who tend to leave when entering certain areas. I will use the example of Myles leaving when entering Marten's Bluff. Requirements: <ul>[*]At least one spellcaster must know Set Portal/Return to Portal.[/list]
I've only done this with Myles, but it should theoretically work with any RPC. -mole [ 01-21-2002: Message edited by: mole ]</p> |
I use T-rang's & Anpani portals .. Well,,set portal/return to portal it's cool too [img]smile.gif[/img]
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I think it's just easier to run them till they fall unconcious.Takes less time,and some areas they don't like lead to another area they don't like,and it works on 2 npcs at a time.Running back to 2 locations to retrive both npcs would seem a pain.
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When I first took Vi to Rapax Rift (almost by mistake, I transported from the T'Rang 4-pos teleporter early) she complained loudly and often. I won a few battles, noticed she didn't fight quite as well, and checked her stats. Most of her vitals were way down. They didn't bounce back til we left the area. I wonder if this happens with other NPCs who "don't want to go there" in other places, too???
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When I first took Vi to Rapax Rift (almost by mistake, I transported from the T'Rang 4-pos teleporter early) she complained loudly and often. I won a few battles, noticed she didn't fight quite as well, and checked her stats. Most of her vitals were way down. They didn't bounce back til we left the area. I wonder if this happens with other NPCs who "don't want to go there" in other places, too???
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Please delete one of those last two replies, had an error message and thought the first reply didn't "take"...
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