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-   -   Trynton armory help! (spoiler) (http://www.ironworksforum.com/forum/showthread.php?t=42913)

Werdna 11-30-2001 12:24 AM

Okay, I'm getting my butt kicked by those tree-things in the trynton armory! They have amazing hit points, plus magic! Any good strategies for beating them? I was thinking about "pulling" them out into the anti-magic zone in the courtyard... but then I couldn't use my magic either. Is there any "magical" stuff that works in the "no magic" zones?

Loar 11-30-2001 01:03 AM

I pulled them out then made my wat to the edge of the door way and was able to use my magic

Tedium 11-30-2001 01:25 AM

I chucked a Canned Elemental in the room and hid... Good ol' Greater Fire Elemental showed them who wore the pants.

MaskedFrog 11-30-2001 08:52 AM

Use spells like paralyze, terror, insanity, blind ... to keep them from doing anything. I managed to at least paralyze them and my front line beat them down.

Virgil 11-30-2001 09:23 AM

If you run out into the pagoda section of the fourth bough, that is a null magic zone. Make sure you go far enough that they can't cast at you from the doorway of the armory. You still have to hack down their 300 hps, but they don't hit hard or often in melee.

Syrin 11-30-2001 09:29 AM

Ah.... Great idea Virgil, I hadn't thought of that one. Thanks


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