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-   -   new bug, combat related (http://www.ironworksforum.com/forum/showthread.php?t=42588)

manikus 05-20-2007 10:45 AM

Thanks to Uatu, we have a new bug. [img]smile.gif[/img] Well, he didn't cause it, just pointed me in the right direction to figuring out what it was.

If a creature has immunity to 'death magic' checked, they cannot go below 1 hp, and can never be killed. Even choosing the 'Win' option in testing mode does not kill them, though it does end the combat and say that neither side had won.

SilentThief 05-20-2007 01:43 PM

Quote:

Originally posted by manikus:
If a creature has immunity to 'death magic' checked, they cannot go below 1 hp, and can never be killed. Even choosing the 'Win' option in testing mode does not kill them, though it does end the combat and say that neither side had won.
You can have a combat end with niether side winning??? Thuis would be a nice feature.

SilentThief

manikus 05-20-2007 03:30 PM

It was the first time I had seen it, and I think that it can only happen in testing mode, but I'm not 100% on that.

SilentThief 06-13-2007 01:04 PM

I dunno where the official bug list is, but this should be changed into a feature (albeit not the immunity to death magic feature). I think you should have the possibile feature of unbeatable foes, I think you should have the feature of ending a combat with no winner, and I believe you should have the feature of setting up a script that prematurely ends combat, without one side dying off/fleeing, or being able to press the "win" button. Naturally, if combat ends without your team being destroyed, then it doesn't automatically end the game...

Summary of requested features:
end of combat script
enemy invulerability


SilentThief

manikus 06-13-2007 05:41 PM

There are a lot of games where the combat will end when the boss takes x amount of damage or only has y% of hp left.

I would be happy with the immunities that FRUA had being up and running. :D

There is the 'party cannot die' box that can be checked, all we need is a monsters cannont die box and box to have combat end when a condition has been met.

BTW, all the official lists are at Sourceforge.net.

Uatu 06-14-2007 01:53 AM

Mmm, I always test by running the executable, and the "undieable" bug happens then as well. (All non-undead die normally, leaving just the undead left; after a few more actions, the battle finally ends, with the "nobody wins" message.)


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