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-   -   Haste spell (http://www.ironworksforum.com/forum/showthread.php?t=4137)

Berg 02-26-2006 01:35 PM

Part of the description to this spell mentions that it ages characters by one year when it is cast upon them.

That got me thinking - if you cast this spell on a character enough times, would the above quite literally come true and they suffer the effects of ageing? For example, a lower constitution, strength, etc. In D&D I'm sure this would be the case, but is BG that complex?

ZFR 02-26-2006 01:57 PM

No. BG is not that complex.

On a side notice, spell description says that? where, in a dnd book? because it is not there in-game. so even if BG was that complex they wouldn't implement anything they didn't write about.

Sir Degrader 02-26-2006 04:33 PM

Never had that, and no, BG is NOT that complex. Time only matters for quests, and for your computer.

Kyrvias 02-27-2006 12:02 AM

Yep. Poor, poor main bad guy. Having to wait 3 years for my solo wizard to fight him.

Firestormalpha 02-27-2006 02:29 PM

Quote:

Originally posted by ZFR:
so even if BG was that complex they wouldn't implement anything they didn't write about.
I wanna say that's not true, but no specific cases come to mind. If Six is still lurking about he'd likely know.

Berg 02-27-2006 02:43 PM

ZFR: sorry, me being thick, I couldn't fathom what question you're asking! Either:-

(a) does the BG spell description mention the one year ageing penalty?

or

(b) does a D&D rulebook (or suchlike) mention the penalty?

If you mean (a) then it definitely mentions it when you right-click the spell icon.

If you mean (b), I haven't got a clue whether it says this in a D&D rulebook! I simply presumed this was the case as I thought BG was loosely based upon D&D (well, AD&D) rules.

Illumina Drathiran'ar 02-28-2006 02:33 AM

I remember reading that, too. It either says it in the spell description or in the game manual... Not sure about the DnD book, though.

ZFR 02-28-2006 10:01 AM

Quote:

Originally posted by Berg:


(a) does the BG spell description mention the one year ageing penalty?

[...]

If you mean (a) then it definitely mentions it when you right-click the spell icon.


Doh. Sorry there. Just checked it and it does indeed mention it in-game. I stand corrected, my mistake.
Well, I suppose then it is just like the BG2 manual, where a lot of things were just copy/paste, without being really implemented ingame.

SixOfSpades 02-28-2006 02:57 PM

The "Haste ages the recipient(s) by 1 year" effect is well-known in PnP. In fact, I once heard of a DM who gave his players, all Mages, one hell of a problem when he sent a regiment of high-level Wizard Slayers to attack the steel tower that they'd built as their base. It would take the Wizard Slayers a long time to batter their way through the defenses, but in the meantime, there was hardly anything the Mages could do to stop them. Until one of them thought out a clever plan....and then all of the Mages started scribing all of the Haste scrolls they could. And then they went to bed. When they got up the next morning, the Wizard Slayers were still banging away at the tower. The Mages all started casting Haste on the Wizard Slayers, getting them to attack the tower faster and faster and faster, starting to really do some significant damage by this point. And the Mages were then out of spells, but they still had some scrolls, so they read those at the Wizard Slayers. The DM was having loads of fun at this point, he had no clue what the heck those Mages thought they were doing, except hastening their demise.....until they pointed out that Haste ages the recipients by one year, and some of those Wizard Slayers had taken more than 60 blasts of it. The DM facepalmed (Magic Resistance does not block beneficial spells), and the Mages came downstairs with staves in hand, and beat the living crap out of a small army of geriatric Wizard Slayers.


There are things in the manual not implemented in the game, and there are things in the game not mentioned in the manual. For instance, one might play a Bard and wonder when you get to put skill points into Climb Walls and Read Languages, like it says in the book, and then again the book gives no mention of how Constitution is a major factor in determining the Saving Throws on a Dwarven or Halfling Warrior.

ister 03-02-2006 05:57 AM

You'd think that at least one of those wizard slayers would have been an elf. [img]smile.gif[/img]


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