Finellach |
02-07-2006 12:54 PM |
Merchant outside Durlag's Tower sells only ordinary scimitars.
It's funny though...scimitars and clubs are the only good weapons besides slings and darts that Druids could use(not counting staves) and yet there are none save Scimitar +2 in Durlag's Tower which you obviously can't get for most of the game.
Anyway I have decided to make a small mod by myself...nothing complicated....I will add few of these unused items to various people. It will have no impact on the game whatsoever except pleasure of having a few more items that are already in game, but unused. [img]smile.gif[/img]
As for 'Helm of Charm Protection' I found where it is used....it's on Ghost Knights in Firewine Dungeon, 'Helm of the Opposite Alignment' is on Demonknight in Durlag's Tower. That leaves us with 'Club +1, +3 vs. unnatural creatures' or 'Root of the Problem', Scimitar +1 and 'Studded Leather +2: Missle Attraction'.
My opinion is that Arch-Druid of Shadow Druids in Cloakwood is the best for having 'Root of the Problem'. For 'Scimitar +1' Ogre Mage Khark in Firwine and especially Sendai and her party in AR5300, who are Amnish, are quite suitable for having scimitars as noted in this thread already....Sword Coast is more for straight blades while scimitars are much more in use in Amn and Thetyr, etc...so 'Scimitar +1' to Sendai.
As for 'Studded Leather +2: Missle Attraction' the best suitable candidates IMO, since this is cursed armor and only fool would wear such armor that makes you extremly vulnerable to missles(arrows, darts, bullets, etc), are the two idiot brothers that want to tear down the Nymph Tree AR5200. :D
What you think?
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