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-   NWN Mod: Escape from Undermountain (http://www.ironworksforum.com/forum/forumdisplay.php?f=17)
-   -   When I launch the updated mod..... (http://www.ironworksforum.com/forum/showthread.php?t=38427)

Ziroc 11-26-2006 07:09 PM

While you go through the levels, please keep an eye out for offset placeables such as a bush that has inventory and is called a chest, or a wall that looks out of place.. just note things like that. I have caught most of the offset items, and updated them, but I'm sure I missed a few. [img]smile.gif[/img]

Like a placeable you KNEW was a flag is now something like a fireplace in odd areas, at odd angles.. [img]smile.gif[/img]

If possible, do a screenshot and email it to me so I know where it is.

Thanks!! Monday is when I open the mod up with the new patches v1.03 that will be required to play. The New levels open a few days later--those entire levels have 100's of offset placeables, and will take a day or so to fix. bah! [img]smile.gif[/img]

robertthebard 11-26-2006 08:24 PM

I'll keep my eyes open...

Larry_OHF 11-26-2006 08:45 PM

<font color=skyblue>When I get done with finals, I need to beg somebody to hold my hand and take me through these levels, because I am still a low-level nobody and I need to see the new stuff!</font>

robertthebard 11-26-2006 10:10 PM

Just catch me in game Larry, I'll baby sit ya'... [img]graemlins/heee.gif[/img]

Mozenwrathe 11-26-2006 11:22 PM

will it be in the early morning or late at night that you'll have the new stuff available? just curious.

*rifles through my own pockets to find the work websites I have to start using again...*

take care, Ziroc. and Larry, I'm sure someone will "loan" you a few things to keep your characters safe and sound...

StigTC 11-27-2006 05:34 AM

New monsters to sling my axe at! :D

Unglaublich Verwustung 11-27-2006 09:06 AM

Poor monsters :( , for only a few short seconds they actually *will* know what hit them...and then they won't.

StigTC 11-27-2006 10:25 AM

That's true, my only hope is that Axe doesn't kill them too fast for me to be impressed with all the hard work Z has put into them. [img]smile.gif[/img]

Mozenwrathe 11-28-2006 07:46 AM

are we live with the new module yet?
just wondering as the few places I checked out yesterday looked exactly the same as before, except with two new facial pictures.

- The Yawning Portal (new picture for Cookie - even more disturbing than before)
- Waterdeep (no new stores opened up for me. *cries!*)
- The Tradeways: Main Traveling Area (all as before, no glitches)
- The Trollbark Forest (at least as far as the entryway was fine. then I had to go to bed.)

Ziroc 11-28-2006 02:32 PM

Not yet. Still chaning over placables. Forgot a few areas. argh. may be tonight though!!!


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