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As title asks, how do I enable anti-aliasing on NWN2 with my Radeon 9800 Pro? Neither aplication preference nor forced modes work. My operetaing system is Wondows XP if that matters, latest Catalyst and NWN2 is pathed up too.
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No replies...
Anyway, could anyone with working AA post the relevant part of thier nwn.ini, so I could try edit mine? |
I Have AA enabled but Im using a Gforce 7900 GT/GTO
NWN.ini is below [Alias] HD0=.\ CD0=E:\ OVERRIDE=.\override CAMPAIGNS=.\Campaigns MODULES=.\modules LOCALVAULT=.\localvault DMVAULT=.\dmvault SERVERVAULT=.\servervault SAVES=.\saves SAVEM=.\saves\multiplayer HAK=.\hak PATCH=.\patch NWMFiles=.\nwm TLK=.\tlk TEXTUREPACKS=.\texturepacks AMBIENT=.\ambient MOVIES=.\movies MUSIC=.\music PORTRAITS=.\portraits DATABASE=.\database UIDIRECTORY=.\ui\default UICUSTOM=.\ui\custom DATA=.\data DATABASE=.\database PWC=.\pwc [Game Options] Memory Level=1 Memory Access=0 Debug Text=0 Object Selection Mode=3 DebugMode=1 [UI Options] CurrentGUI=default [Sound Options] Music Volume=0.85 Voice Volume=0.85 SoundFX Volume=0.85 Music Multiplier=0.60 Dialog2d Multiplier=0.80 DisableSound=0 ;3D Provider=RAD Game Tools RSX 3D Audio 3D Provider=Miles Fast 2D Positional Audio Environment Effects=0 Number 2D Voices=16 Number 3D Voices=16 2D3D Bias=1.70 Speaker Type=0 MaxCachedSounds=100 [Display Options] FullScreen=1 UseLargeFont=0 ShowSTRREF=0 TexturePack=0 Width=1024 Height=768 BitsPerPixels=32 RefreshRate=60 ;Gamma=1.5 SafeMovie=0 ObjectFade Start=0.0 ObjectFade Length=0.5 ObjectFade Percentage=.15 Enable ObjectFade Companions=1 Enable ObjectFade Target=1 ;[Video Options] ;Enable HardwareMouse=1 ;Enable VSync=0 ;Enable Truform=0 ;Enable AnisotropicFiltering=0 ;CreatureWindSetting=2 ;CreatureShadowDetail=2 [Graphics Options] ;WaterReflections=0 ScreenshotFormat=JPG ;MultiSampleType=4 ;UseHDRIfAvailable=1 ;Shadows=1 ;EnvironmentShadows=1 ;PointLightShadows=1 ;CharacterDropShadows=1 ;UseHardwareShadowMapsIfAvailable=1 ;HiRezShadowMapSize=2048 ;LowRezShadowMapSize=2048 ;CharacterAndPointLightShadowMapSize=1024 ;CharacterDirShadowBias=0.001 ;PlaceableDirShadowBias=0.002 ;TerrainDirShadowBias=0.003 ;CharacterPointShadowBias=0.00005 ;PlaceablePointShadowBias=0.000025 NormalMappedTerrain=1 ;NumberOfTextureMipLevelsToSkip=1 Enable HardwareMouse=1 Enable VSync=0 Enable Truform=0 ;Enable AnisotropicFiltering=0 CreatureWindSetting=2 ;EnableGrass=1 ;VideoQualitySetting=3 Highlight Intensity=0.250000 EnableGrass=0 SEFCacheTimeout=500 SEFCacheSize=20 [Config] FirstRun=0 Connection=0 |
Cheers mate.
"MultiSampleType=4" seems like it, but uncommenting it game directory ini, or adding it to the ini in \My Documents\Neverwinter Nights 2 didn't seem to work. Oh well... :( ps. It was actually in my own ini all the time, commented out like yours. Doh! |
So you don't see the AA settings in the Game options at all?
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T-D-C, I do see it. The issue is the AA setting always resets to 0. No matter though, I already finished the game...
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Oh noes! I'm no longer ranked DM (aka the most powerful entity in universe) :(
Damn you 100th post. |
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