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-   -   KingMaker Mod. (http://www.ironworksforum.com/forum/showthread.php?t=36928)

hayesed22 12-26-2005 03:30 AM

I just got a christmass present of the three
Mods and can not find any info or a walkthrough
on them. Can any one help with problem? yes i
have all ready started KingMaker and ran into
a problem in the undead crypt area with a puzzle
on some jars and a talking Ghost. Could they
not be out yet on these Mods.
TIA
Ed

T-D-C 12-26-2005 06:41 AM

Merry Christmas

Click Here

hayesed22 12-26-2005 08:51 PM

I think i have a bad bug or something in the
puzzle room. I looked at the walkthrough and
it tell me nothing. I have put the stones in
the urn's and the door is open and i go through
the door and than come right back and the ghost
the weapon want to improve more but it just
will let me go--so i leave again and get to the
door and back i go. This time i tried to leave
the crypt and at the entrance the thing with
it's rays of light-ghost in my weapon has me stuck
again. I have sent BioWare an Email this morning
but have no answer from them. I guess i am stuck
and can no longer play any further in the game.
Maybe i should start the game a new. May be a
very bad bug or a bad game disk. Do you have any
thought's on this game? Have you heard of any
bugs with this Mod.
TIA
Ed

T-D-C 12-26-2005 10:08 PM

Havn't heard of any bugs with the Mod but you may want to try updating to make sure you have all the latest patches.

Other than that check out the official Bioware forums there might be an answer there.


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