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-   -   UV Mapping a MDL in Gmax - Anyone? (http://www.ironworksforum.com/forum/showthread.php?t=36579)

Ziroc 11-14-2004 02:41 AM

I have the Plugin installed correctly, and what I am doing is trying to replace a texture on a golem. What I want to do is replace the filename with my own--the texture is the same. (Just changed the colors).

Also, how can I adjust the UV Cords to make my own UV map for a texture? I know how to do it in other 3D Programs such as trueSpace, but I am lost here.

Thanks. (I was thinking of just opening up a txt editor and opening up the MDL file--which is text-- and replacing the filename where it calls the bitmap. can this work too?


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