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Does the whole "Dual a ranger into a cleric and get ALL Priest spells" work in BGI?
I'm thinking about building a Ranger to level 2, and then dualling him into a Cleric. I'm pretty sure, with TotSC, it won't have any effect on my max Cleric level, and the bonuses are definitely (even through ToB) worth it. I'd have a few extra Hit Points, slightly better Saving Throws (early-on only), the ability to specialize in weapons, and, most importantly, access to both Druid and Cleric spells. |
Well, your choice of weapons will be severely limited, and I don't think you'll get *all* of the druid spells. I could be wrong, but I'm not sure. Rangers can only cast up to level 3 spells ever, right? So the druidlike spells would probably stop once you get to level 3. It's like being a cleric/fighter/quasidruid...
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Ranger/Clerics are a bug exploitation in all Bioware D&D games. They get access to all Druid spells, as well as the Cleric spells.
I'm just wondering if it works with such a low level dual class (I don't see why it won't). |
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I don't know if that argument is correct.
I've played a Ranger/Cleric dual class in BGII, and switched right away (Ranger level 7). When the character hit Cleric level 8, he had access to both Cleric and Druid spells. |
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[ 03-14-2004, 04:42 PM: Message edited by: ZFR ] |
I don't see why it should. Maybe you dualed at level 8 and not level 7? I don't see how you can continue getting spells from ranger if you're inactive in it.
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I'm POSITIVE I dualled at level 7. It was right after Imoen let me out of my cell.
Thanks for helping me explain, ZFR. My character is currently Ranger 2/Cleric 2. When I hit Cleric 3, I'll update and let ya know if I got any Druid spells. |
Ok, just reached 3rd level as a cleric.
I also got to choose some interesting 2nd level Druid spells, such as barkskin and goodberries, in addition to the usual cleric spells, like aid and draw upon holy might. Sweet! |
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