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-   -   Looking for some cool modules? (http://www.ironworksforum.com/forum/showthread.php?t=36243)

Dreamer128 10-05-2003 06:07 AM

http://nwvault.ign.com/Files/modules/HallOfFame.shtml
The Hall of Fame...
Personally, I can recomend the Shadowlords modules.
But right now, I am playing 'a hunt through the dark' where you can play as a more classical Drow in the Underdark. Very cool.

Stratos 10-05-2003 04:08 PM

I would recommend 'An Ancient Heart' by Andy Ellis. It takes place in Damara where you, as a fledgling hero, have to save the kingdom from becoming a refridgerator by a expanding glacier by finding the heart of an ancient druid.

Some pros:
* Several interresting henchmen like a minotaur rogue, a barbarian pixie and and a certain Drow ranger. ;)
* The ares are not loaded with placable so there's very few slowdowns.
* A good story that make 'An Ancient Heart' actually feel like a fantasy game.
* Some fun Easter Eggs like a set of items with names like 'Heart of Compassion' and 'Writ of Honesty'; the Ultima series, anyone. :D
* Some of the quests are quite well made such as the aquiring of magical berries for a 'person'. For every 10 you gather you get a magical item.
* A good system for transportation; you use a special kind of tree to teleport yourself you a small area which acts as a junction between different trees. You can only teleport to trees you've already visited and 'activated'. This kind of system is quite common in console RPG's.

Some cons:
* Some areas, especially villages, feels a bit empty. You wont find any bustling citites.
* I would say you level up a bit too fast, I'm already at level 11 and I haven't finished the module yet.

Dreamer128 10-05-2003 04:57 PM

How is the dialogue in AAH? Seriously, I find it very irritating that certain Drow' in 'a hunt through the dark' yell things like 'wow, you really kicked their arses'. :( Fortunately, the excellent scripting makes up for this.

Stratos 10-05-2003 06:00 PM

The dialogues are fairly good. The spelling and gramatics seems correct, although I'm no expert on that. One thing I really liked about the dialogues is that there are generally a couple different of dialogue options. I've only played a few modules but the ones I've played had few options on what to say, Basically: 1. 'say this to continue the quest' and 2. 'say goodbye.'


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