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-   -   Anomen (http://www.ironworksforum.com/forum/showthread.php?t=36045)

Tyrion 06-30-2004 08:08 AM

All those who played BG2 may recognize this annoying NPC...but now I want to make a character based on him in NWN, because I found him fun in BG2.
How should I make him to match his BG2 incarnation? I was thinking:

Human
Fighter / Cleric .... more Cleric I think
Shield
Warhammers and Flails

Should I get some Champion of Torm in there too? He really is a helm guy but it can be stretched...
What about stats...
I would go for high str, low dex, high wis, low int,...but what about cha? Does he need it that much really?

Interested in your thoughts!

philip 06-30-2004 08:29 AM

Weapons, race and classes seem OK. I wouldn't add a champion of Torm class cause I found him to be 'just' a cleric in BGII and not a special one.

I'd do moderately to high CHA for turning undeads cause that's an ability most clerics use. However with both high STR and WIS already you'll probably run out of stat points, unless you settle for a bit lower and 3 higher scores and use items to upgrade these. I don't know if item bonuses count as prerequisites for feats so you should be careful there if you intend to take certain feats

Larry_OHF 06-30-2004 08:31 AM

<font color=skyblue>I like your ideas, and think that it would be okay to stretch the Champion of Torm vs. Helm. I also agree with your thoughts on Charisma, as I never care too much about it. I think, however, that if you wanted to make a true Anomen, he would have a decent amount of Charisma. </font>


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