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I seem to vaguely remember Paladins getting a special Holy Sword when reaching 7th level? I seem to remember it being pretty neat. There was also something about a special steed that could be summoned too. Anybody remember about this? Did the rules change in 3rd edition?
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Yes it has changed somewhat in 3E.
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additionally add 1 point of damage for each level they have attained. This stacks with all bonuses for Strength, Magic and Feats. Quote:
They are Tougher, smarter and generally the best trained. At level 5-7 they have... +2HD Natural Armor 4 Str +1 Int. 6 Improved Evasion: They take no damage from attacks that allow a Reflex saving throw, provided they make the save.If they do not then they take only half damage. Empathic link with the rider: They have a mental link with the rider that extends to one mile. They communicate telepathically with the Paladin. Share Spells: as long as they are within 5' of the rider at the time of casting. Share Saving Throws: using which ever is higher. Level 8-10 +4HD Natural Armor 6 Str +2 Int 7 Level 11-14 +6HD Natural Armor 8 Str +3 Int 8 Command other creatures of the same type: Once per day. In other words they make themselves understood and can direct other warhorses, ponies, mules and donkeys. Level 15-20 +8HD Natural Armor 10 Str +4 Int 9 Spell Resistance: Equal to the Paladins level +5. Sounds kinda special to me. But the longer you wait the better the Mount. If your mount dies you must wait a Year and One Day to call another. It gains all the bonuses due your new levels etc... |
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Do you actually get a War Horse in the Official campaign?
Or did I misread something.. and you guys are talking about a mod!?!?! |
I was refering to PnP 3E. No, you don't get horses in NWN.
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